milimoe 2cdf40f556
更新刷新房间列表逻辑 (#3)
* 更新刷新房间列表逻辑
2023-04-07 00:34:38 +08:00

28 lines
1.5 KiB
C#

namespace Milimoe.FunGame.Desktop.Library
{
public class Config
{
/**
* FunGame Desktop Configs
*/
public static bool FunGame_isAutoConnect { get; set; } = true; // 是否自动连接服务器
public static bool FunGame_isAutoLogin { get; set; } = false; // 是否自动登录
public static bool FunGame_isMatching { get; set; } = false; // 是否在匹配中
public static bool FunGame_isConnected { get; set; } = false; // 是否连接上服务器
public static bool FunGame_isRetrying { get; set; } = false; // 是否正在重连
public static bool FunGame_isAutoRetry { get; set; } = true; // 是否自动重连
public static bool Match_Mix { get; set; } = false; // 混战模式选项
public static bool Match_Team { get; set; } = false; // 团队模式选项
public static bool Match_HasPass { get; set; } = false; // 密码房间选项
public static string FunGame_ServerName { get; set; } = ""; // 服务器名称
public static string FunGame_Notice { get; set; } = ""; // 公告
public static string FunGame_AutoLoginUser { get; set; } = ""; // 自动登录的账号
public static string FunGame_AutoLoginPassword { get; set; } = ""; // 自动登录的密码
public static string FunGame_AutoLoginKey { get; set; } = ""; // 自动登录的秘钥
/*** GUID For Socket ***/
public static Guid Guid_Socket { get; set; } = Guid.Empty;
public static Guid Guid_LoginKey { get; set; } = Guid.Empty;
}
}