namespace Milimoe.FunGame.Desktop.Library { public class Config { /** * FunGame Desktop Configs */ public static bool FunGame_isAutoConnect { get; set; } = true; // 是否自动连接服务器 public static bool FunGame_isAutoLogin { get; set; } = false; // 是否自动登录 public static bool FunGame_isMatching { get; set; } = false; // 是否在匹配中 public static bool FunGame_isConnected { get; set; } = false; // 是否连接上服务器 public static bool FunGame_isRetrying { get; set; } = false; // 是否正在重连 public static bool FunGame_isAutoRetry { get; set; } = true; // 是否自动重连 public static bool Match_Mix { get; set; } = false; // 混战模式选项 public static bool Match_Team { get; set; } = false; // 团队模式选项 public static bool Match_HasPass { get; set; } = false; // 密码房间选项 public static string FunGame_ServerName { get; set; } = ""; // 服务器名称 public static string FunGame_Notice { get; set; } = ""; // 公告 public static string FunGame_AutoLoginUser { get; set; } = ""; // 自动登录的账号 public static string FunGame_AutoLoginPassword { get; set; } = ""; // 自动登录的密码 public static string FunGame_AutoLoginKey { get; set; } = ""; // 自动登录的秘钥 /*** GUID For Socket ***/ public static Guid Guid_Socket { get; set; } = Guid.Empty; public static Guid Guid_LoginKey { get; set; } = Guid.Empty; } }