代码清理优化

This commit is contained in:
milimoe 2026-02-05 01:33:54 +08:00
parent 8d9f71867e
commit ee29326317
Signed by: milimoe
GPG Key ID: 9554D37E4B8991D0

View File

@ -1,9 +1,7 @@
using System.Text; using System.Text;
using Milimoe.FunGame.Core.Api.Utility; using Milimoe.FunGame.Core.Api.Utility;
using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Interface.Entity;
using Milimoe.FunGame.Core.Library.Common.Addon; using Milimoe.FunGame.Core.Library.Common.Addon;
using Milimoe.FunGame.Core.Library.Common.Architecture;
using Milimoe.FunGame.Core.Library.Constant; using Milimoe.FunGame.Core.Library.Constant;
using Milimoe.FunGame.Core.Model; using Milimoe.FunGame.Core.Model;
using Oshima.Core.Constant; using Oshima.Core.Constant;
@ -702,7 +700,7 @@ namespace Milimoe.FunGame.Testing.Desktop.GameMapTesting
else Thread.Sleep(100); else Thread.Sleep(100);
} }
private CharacterActionType GamingQueue_DecideAction(GamingQueue queue, Character character, DecisionPoints dp , List<Character> enemys, List<Character> teammates, List<Skill> skills, List<Item> items) private CharacterActionType GamingQueue_DecideAction(GamingQueue queue, Character character, DecisionPoints dp, List<Character> enemys, List<Character> teammates, List<Skill> skills, List<Item> items)
{ {
if (IsPlayer_OnlyTest(queue, character)) if (IsPlayer_OnlyTest(queue, character))
{ {