From ee2932631702f3ab5f646c6ba81492d1b86139e7 Mon Sep 17 00:00:00 2001 From: milimoe Date: Thu, 5 Feb 2026 01:33:54 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BB=A3=E7=A0=81=E6=B8=85=E7=90=86=E4=BC=98?= =?UTF-8?q?=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Desktop/GameMapTesting/GameMapTesting.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Desktop/GameMapTesting/GameMapTesting.cs b/Desktop/GameMapTesting/GameMapTesting.cs index f229bf9..f912e3c 100644 --- a/Desktop/GameMapTesting/GameMapTesting.cs +++ b/Desktop/GameMapTesting/GameMapTesting.cs @@ -1,9 +1,7 @@ using System.Text; using Milimoe.FunGame.Core.Api.Utility; using Milimoe.FunGame.Core.Entity; -using Milimoe.FunGame.Core.Interface.Entity; using Milimoe.FunGame.Core.Library.Common.Addon; -using Milimoe.FunGame.Core.Library.Common.Architecture; using Milimoe.FunGame.Core.Library.Constant; using Milimoe.FunGame.Core.Model; using Oshima.Core.Constant; @@ -702,7 +700,7 @@ namespace Milimoe.FunGame.Testing.Desktop.GameMapTesting else Thread.Sleep(100); } - private CharacterActionType GamingQueue_DecideAction(GamingQueue queue, Character character, DecisionPoints dp , List enemys, List teammates, List skills, List items) + private CharacterActionType GamingQueue_DecideAction(GamingQueue queue, Character character, DecisionPoints dp, List enemys, List teammates, List skills, List items) { if (IsPlayer_OnlyTest(queue, character)) {