diff --git a/Desktop/GameMapTesting/GameMapTesting.cs b/Desktop/GameMapTesting/GameMapTesting.cs index f229bf9..f912e3c 100644 --- a/Desktop/GameMapTesting/GameMapTesting.cs +++ b/Desktop/GameMapTesting/GameMapTesting.cs @@ -1,9 +1,7 @@ using System.Text; using Milimoe.FunGame.Core.Api.Utility; using Milimoe.FunGame.Core.Entity; -using Milimoe.FunGame.Core.Interface.Entity; using Milimoe.FunGame.Core.Library.Common.Addon; -using Milimoe.FunGame.Core.Library.Common.Architecture; using Milimoe.FunGame.Core.Library.Constant; using Milimoe.FunGame.Core.Model; using Oshima.Core.Constant; @@ -702,7 +700,7 @@ namespace Milimoe.FunGame.Testing.Desktop.GameMapTesting else Thread.Sleep(100); } - private CharacterActionType GamingQueue_DecideAction(GamingQueue queue, Character character, DecisionPoints dp , List enemys, List teammates, List skills, List items) + private CharacterActionType GamingQueue_DecideAction(GamingQueue queue, Character character, DecisionPoints dp, List enemys, List teammates, List skills, List items) { if (IsPlayer_OnlyTest(queue, character)) {