forked from project-redbud/FunGame-Core
执行代码清理
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@ -1,5 +1,4 @@
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using System;
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using Milimoe.FunGame.Core.Interface.Entity;
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using Milimoe.FunGame.Core.Interface.Entity;
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namespace Milimoe.FunGame.Core.Entity
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namespace Milimoe.FunGame.Core.Entity
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{
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{
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@ -14,13 +14,13 @@ namespace Milimoe.FunGame.Core.Service
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/// 用于保存Smtp客户端
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/// 用于保存Smtp客户端
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/// 一个邮件服务对应一个Smtp客户端
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/// 一个邮件服务对应一个Smtp客户端
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/// </summary>
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/// </summary>
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internal static Dictionary<Guid, SmtpClient> SmtpClients { get; } = new();
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internal static Dictionary<Guid, SmtpClient> SmtpClients { get; } = [];
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/// <summary>
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/// <summary>
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/// 用于保存邮件服务
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/// 用于保存邮件服务
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/// 允许服务器同时存在多个服务
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/// 允许服务器同时存在多个服务
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/// </summary>
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/// </summary>
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internal static Dictionary<Guid, MailSender> MailSenders { get; } = new();
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internal static Dictionary<Guid, MailSender> MailSenders { get; } = [];
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/// <summary>
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/// <summary>
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/// 获取某个已经保存过的邮件服务
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/// 获取某个已经保存过的邮件服务
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@ -1,6 +1,5 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using Milimoe.FunGame.Core.Entity;
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namespace Milimoe.FunGame.Core.Service
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namespace Milimoe.FunGame.Core.Service
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{
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{
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