引用API方法名改动

This commit is contained in:
Mili 2022-09-17 14:36:52 +08:00
parent 53c6eab3e4
commit 2e7a4834e8

View File

@ -62,7 +62,7 @@ void StartServer()
if (!Config.DefaultINIHelper.ExistINIFile())
{
ServerHelper.WriteLine("未检测到配置文件,将自动创建配置文件 . . .");
Config.DefaultINIHelper.Init();
Config.DefaultINIHelper.InitServerConfigs();
ServerHelper.WriteLine("配置文件FunGame.ini创建成功请修改该配置文件然后重启服务器。");
ServerHelper.WriteLine("请输入 help 来获取帮助,输入 quit 关闭服务器。");
return;
@ -176,7 +176,7 @@ bool Read(Socket socket)
bool Send(Socket socket)
{
// 发送消息给客户端
string msg = " >> 已连接至服务器:" + Config.SERVER_NAME + "。\n\n********** 服务器公告 **********\n\n" + Config.SERVER_NOTICE + "\n\n";
string msg = Config.SERVER_NAME + ";" + Config.SERVER_NOTICE;
byte[] buffer = new byte[2048];
buffer = Config.DEFAULT_ENCODING.GetBytes(SocketHelper.MakeMessage((int)SocketMessageType.GetNotice, msg));
if (socket.Send(buffer) > 0)