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16 lines
479 B
C#
16 lines
479 B
C#
using Milimoe.FunGame.Core.Entity;
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using Milimoe.FunGame.Core.Library.Constant;
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namespace Milimoe.FunGame.Desktop.Library
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{
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public class Usercfg
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{
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/**
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* 玩家设定内容
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*/
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public static User? LoginUser { get; set; } = null; // 已登录的用户
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public static string LoginUserName { get; set; } = ""; // 已登录用户名
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public static Room InRoom { get; set; } = General.HallInstance; // 所处的房间
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}
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}
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