2023-01-29 21:31:00 +08:00

80 lines
2.0 KiB
C#

using Milimoe.FunGame.Core.Interface.Base;
using Milimoe.FunGame.Core.Library.Constant;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Milimoe.FunGame.Core.Service
{
internal class SQLManager : ISQLService
{
int ISQLService.Add(StringBuilder sql, ref SQLResult result)
{
throw new NotImplementedException();
}
int ISQLService.Add(string sql, ref SQLResult result)
{
throw new NotImplementedException();
}
SQLResult ISQLService.Execute()
{
throw new NotImplementedException();
}
SQLResult ISQLService.Execute(StringBuilder sql)
{
throw new NotImplementedException();
}
SQLResult ISQLService.Execute(string sql)
{
throw new NotImplementedException();
}
object ISQLService.Query(EntityType type, StringBuilder sql)
{
throw new NotImplementedException();
}
T ISQLService.Query<T>(StringBuilder sql)
{
throw new NotImplementedException();
}
object ISQLService.Query(EntityType type, string sql)
{
throw new NotImplementedException();
}
T ISQLService.Query<T>(string sql)
{
throw new NotImplementedException();
}
int ISQLService.Remove(StringBuilder sql, ref SQLResult result)
{
throw new NotImplementedException();
}
int ISQLService.Remove(string sql, ref SQLResult result)
{
throw new NotImplementedException();
}
int ISQLService.Update(StringBuilder sql, ref SQLResult result)
{
throw new NotImplementedException();
}
int ISQLService.Update(string sql, ref SQLResult result)
{
throw new NotImplementedException();
}
}
}