using Milimoe.FunGame.Core.Interface.Base; using Milimoe.FunGame.Core.Library.Constant; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Milimoe.FunGame.Core.Service { internal class SQLManager : ISQLService { int ISQLService.Add(StringBuilder sql, ref SQLResult result) { throw new NotImplementedException(); } int ISQLService.Add(string sql, ref SQLResult result) { throw new NotImplementedException(); } SQLResult ISQLService.Execute() { throw new NotImplementedException(); } SQLResult ISQLService.Execute(StringBuilder sql) { throw new NotImplementedException(); } SQLResult ISQLService.Execute(string sql) { throw new NotImplementedException(); } object ISQLService.Query(EntityType type, StringBuilder sql) { throw new NotImplementedException(); } T ISQLService.Query(StringBuilder sql) { throw new NotImplementedException(); } object ISQLService.Query(EntityType type, string sql) { throw new NotImplementedException(); } T ISQLService.Query(string sql) { throw new NotImplementedException(); } int ISQLService.Remove(StringBuilder sql, ref SQLResult result) { throw new NotImplementedException(); } int ISQLService.Remove(string sql, ref SQLResult result) { throw new NotImplementedException(); } int ISQLService.Update(StringBuilder sql, ref SQLResult result) { throw new NotImplementedException(); } int ISQLService.Update(string sql, ref SQLResult result) { throw new NotImplementedException(); } } }