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* 使基于HTTPClient的DataRequest能够收到回复;添加了适用于Gaming的DataRequest;优化了加载器的加载逻辑;依赖集合的优化 * 执行代理清理;优化模组模板 * 删除GamingEvent无用的事件;删除result哈希表;删除无用的Item/Skill类;GameModuleLoader优化
15 lines
605 B
C#
15 lines
605 B
C#
using System.Collections;
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using Milimoe.FunGame.Core.Entity;
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using Milimoe.FunGame.Core.Interface.Base;
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using Milimoe.FunGame.Core.Library.Constant;
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namespace Milimoe.FunGame.Core.Interface.Addons
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{
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public interface IGameModuleServer : IAddon, IAddonController<IGameModuleServer>, IGameModuleDepend
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{
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public bool StartServer(string GameModule, Room Room, List<User> Users, IServerModel RoomMasterServerModel, Dictionary<string, IServerModel> ServerModels, params object[] args);
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public Hashtable GamingMessageHandler(string username, GamingType type, Hashtable data);
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}
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}
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