不序列化 EquilibriumConstant

This commit is contained in:
milimoe 2025-10-31 19:47:49 +08:00
parent ad4a9a4346
commit ef3738d07e
Signed by: milimoe
GPG Key ID: 9554D37E4B8991D0

View File

@ -1,4 +1,5 @@
using Milimoe.FunGame.Core.Interface.Entity;
using System.Text.Json.Serialization;
using Milimoe.FunGame.Core.Interface.Entity;
using Milimoe.FunGame.Core.Library.Constant;
using Milimoe.FunGame.Core.Model;
@ -29,6 +30,7 @@ namespace Milimoe.FunGame.Core.Entity
/// <summary>
/// 实体所用的游戏平衡常数
/// </summary>
[JsonIgnore]
public EquilibriumConstant GameplayEquilibriumConstant { get; set; } = General.GameplayEquilibriumConstant;
/// <summary>