diff --git a/Entity/BaseEntity.cs b/Entity/BaseEntity.cs
index 145cd56..c267ad3 100644
--- a/Entity/BaseEntity.cs
+++ b/Entity/BaseEntity.cs
@@ -1,4 +1,5 @@
-using Milimoe.FunGame.Core.Interface.Entity;
+using System.Text.Json.Serialization;
+using Milimoe.FunGame.Core.Interface.Entity;
using Milimoe.FunGame.Core.Library.Constant;
using Milimoe.FunGame.Core.Model;
@@ -29,6 +30,7 @@ namespace Milimoe.FunGame.Core.Entity
///
/// 实体所用的游戏平衡常数
///
+ [JsonIgnore]
public EquilibriumConstant GameplayEquilibriumConstant { get; set; } = General.GameplayEquilibriumConstant;
///