diff --git a/Entity/BaseEntity.cs b/Entity/BaseEntity.cs index 145cd56..c267ad3 100644 --- a/Entity/BaseEntity.cs +++ b/Entity/BaseEntity.cs @@ -1,4 +1,5 @@ -using Milimoe.FunGame.Core.Interface.Entity; +using System.Text.Json.Serialization; +using Milimoe.FunGame.Core.Interface.Entity; using Milimoe.FunGame.Core.Library.Constant; using Milimoe.FunGame.Core.Model; @@ -29,6 +30,7 @@ namespace Milimoe.FunGame.Core.Entity /// /// 实体所用的游戏平衡常数 /// + [JsonIgnore] public EquilibriumConstant GameplayEquilibriumConstant { get; set; } = General.GameplayEquilibriumConstant; ///