修复BUG

This commit is contained in:
Mili 2023-02-18 16:30:06 +08:00
parent ef2476e421
commit d830709706
6 changed files with 1 additions and 53 deletions

View File

@ -33,13 +33,6 @@
// //
// Title // Title
// //
this.Title.Font = new System.Drawing.Font("LanaPixel", 26.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point);
this.Title.Location = new System.Drawing.Point(3, 3);
this.Title.Name = "Title";
this.Title.Size = new System.Drawing.Size(387, 47);
this.Title.TabIndex = 9;
this.Title.Text = "Please Override";
this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown); this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown);
this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove); this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove);
// //

View File

@ -35,7 +35,6 @@
this.Exit = new FunGame.Desktop.Library.Component.ExitButton(this.components); this.Exit = new FunGame.Desktop.Library.Component.ExitButton(this.components);
this.RightButton = new System.Windows.Forms.Button(); this.RightButton = new System.Windows.Forms.Button();
this.MidButton = new System.Windows.Forms.Button(); this.MidButton = new System.Windows.Forms.Button();
this.Title = new System.Windows.Forms.Label();
this.TransparentRect = new FunGame.Desktop.Library.Component.TransparentRect(); this.TransparentRect = new FunGame.Desktop.Library.Component.TransparentRect();
this.InputButton = new System.Windows.Forms.Button(); this.InputButton = new System.Windows.Forms.Button();
this.InputText = new System.Windows.Forms.TextBox(); this.InputText = new System.Windows.Forms.TextBox();
@ -187,7 +186,6 @@
private ExitButton Exit; private ExitButton Exit;
private Button RightButton; private Button RightButton;
private Button MidButton; private Button MidButton;
private Label Title;
private TransparentRect TransparentRect; private TransparentRect TransparentRect;
private Button InputButton; private Button InputButton;
private TextBox InputText; private TextBox InputText;

View File

@ -11,9 +11,8 @@ using Milimoe.FunGame.Core.Library.Constant;
namespace Milimoe.FunGame.Desktop.Library.Component namespace Milimoe.FunGame.Desktop.Library.Component
{ {
public partial class ShowMessage : Form public partial class ShowMessage : GeneralForm
{ {
private int Location_x, Location_y;
private MessageResult MessageResult = MessageResult.Cancel; private MessageResult MessageResult = MessageResult.Cancel;
private string InputResult = ""; private string InputResult = "";
private int AutoClose = 0; private int AutoClose = 0;
@ -35,8 +34,6 @@ namespace Milimoe.FunGame.Desktop.Library.Component
{ {
InitializeComponent(); InitializeComponent();
Opacity = 0.85; // 透明度 Opacity = 0.85; // 透明度
Title.MouseDown += new MouseEventHandler(Title_MouseDown);
Title.MouseMove += new MouseEventHandler(Title_MouseMove);
if (objs != null) if (objs != null)
{ {
/** /**
@ -167,37 +164,6 @@ namespace Milimoe.FunGame.Desktop.Library.Component
Dispose(); Dispose();
} }
/// <summary>
/// 设置窗口可拖动
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Title_MouseDown(object? sender, MouseEventArgs e)
{
//判断是否为鼠标左键
if (e.Button == MouseButtons.Left)
{
//获取鼠标左键按下时的位置
this.Location_x = e.Location.X;
this.Location_y = e.Location.Y;
}
}
/// <summary>
/// 设置窗口移动时的偏移距离
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Title_MouseMove(object? sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
//计算鼠标移动距离
this.Left += e.Location.X - this.Location_x;
this.Top += e.Location.Y - this.Location_y;
}
}
public static MessageResult Message(string msg, string title, int autoclose = 0) public static MessageResult Message(string msg, string title, int autoclose = 0)
{ {
object[] objs = { title, msg, autoclose, MessageButtonType.OK, BUTTON_OK}; object[] objs = { title, msg, autoclose, MessageButtonType.OK, BUTTON_OK};

View File

@ -32,7 +32,6 @@
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Login)); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Login));
this.ExitButton = new Milimoe.FunGame.Desktop.Library.Component.ExitButton(this.components); this.ExitButton = new Milimoe.FunGame.Desktop.Library.Component.ExitButton(this.components);
this.MinButton = new Milimoe.FunGame.Desktop.Library.Component.MinButton(this.components); this.MinButton = new Milimoe.FunGame.Desktop.Library.Component.MinButton(this.components);
this.Title = new System.Windows.Forms.Label();
this.Username = new System.Windows.Forms.Label(); this.Username = new System.Windows.Forms.Label();
this.Password = new System.Windows.Forms.Label(); this.Password = new System.Windows.Forms.Label();
this.UsernameText = new System.Windows.Forms.TextBox(); this.UsernameText = new System.Windows.Forms.TextBox();
@ -94,8 +93,6 @@
this.Title.TabIndex = 8; this.Title.TabIndex = 8;
this.Title.Text = "Welcome to FunGame!"; this.Title.Text = "Welcome to FunGame!";
this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown);
this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove);
// //
// Username // Username
// //

View File

@ -34,7 +34,6 @@ namespace Milimoe.FunGame.Desktop.UI
this.components = new System.ComponentModel.Container(); this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Main)); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Main));
this.Exit = new FunGame.Desktop.Library.Component.ExitButton(this.components); this.Exit = new FunGame.Desktop.Library.Component.ExitButton(this.components);
this.Title = new System.Windows.Forms.Label();
this.MinForm = new Library.Component.MinButton(); this.MinForm = new Library.Component.MinButton();
this.Connection = new System.Windows.Forms.Label(); this.Connection = new System.Windows.Forms.Label();
this.Light = new System.Windows.Forms.Label(); this.Light = new System.Windows.Forms.Label();
@ -103,8 +102,6 @@ namespace Milimoe.FunGame.Desktop.UI
this.Title.TabIndex = 96; this.Title.TabIndex = 96;
this.Title.Text = "FunGame By Mili.cyou"; this.Title.Text = "FunGame By Mili.cyou";
this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown);
this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove);
// //
// MinForm // MinForm
// //

View File

@ -32,7 +32,6 @@
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Register)); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Register));
this.ExitButton = new Milimoe.FunGame.Desktop.Library.Component.ExitButton(this.components); this.ExitButton = new Milimoe.FunGame.Desktop.Library.Component.ExitButton(this.components);
this.MinButton = new Milimoe.FunGame.Desktop.Library.Component.MinButton(this.components); this.MinButton = new Milimoe.FunGame.Desktop.Library.Component.MinButton(this.components);
this.Title = new System.Windows.Forms.Label();
this.Username = new System.Windows.Forms.Label(); this.Username = new System.Windows.Forms.Label();
this.Password = new System.Windows.Forms.Label(); this.Password = new System.Windows.Forms.Label();
this.CheckPassword = new System.Windows.Forms.Label(); this.CheckPassword = new System.Windows.Forms.Label();
@ -95,8 +94,6 @@
this.Title.TabIndex = 8; this.Title.TabIndex = 8;
this.Title.Text = "FunGame Register"; this.Title.Text = "FunGame Register";
this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown);
this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove);
// //
// Username // Username
// //