diff --git a/FunGame.Desktop/Library/Component/GeneralForm.Designer.cs b/FunGame.Desktop/Library/Component/GeneralForm.Designer.cs index d66ad2e..556d15d 100644 --- a/FunGame.Desktop/Library/Component/GeneralForm.Designer.cs +++ b/FunGame.Desktop/Library/Component/GeneralForm.Designer.cs @@ -33,13 +33,6 @@ // // Title // - this.Title.Font = new System.Drawing.Font("LanaPixel", 26.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point); - this.Title.Location = new System.Drawing.Point(3, 3); - this.Title.Name = "Title"; - this.Title.Size = new System.Drawing.Size(387, 47); - this.Title.TabIndex = 9; - this.Title.Text = "Please Override"; - this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown); this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove); // diff --git a/FunGame.Desktop/Library/Component/ShowMessage.Designer.cs b/FunGame.Desktop/Library/Component/ShowMessage.Designer.cs index 837edad..4828802 100644 --- a/FunGame.Desktop/Library/Component/ShowMessage.Designer.cs +++ b/FunGame.Desktop/Library/Component/ShowMessage.Designer.cs @@ -35,7 +35,6 @@ this.Exit = new FunGame.Desktop.Library.Component.ExitButton(this.components); this.RightButton = new System.Windows.Forms.Button(); this.MidButton = new System.Windows.Forms.Button(); - this.Title = new System.Windows.Forms.Label(); this.TransparentRect = new FunGame.Desktop.Library.Component.TransparentRect(); this.InputButton = new System.Windows.Forms.Button(); this.InputText = new System.Windows.Forms.TextBox(); @@ -187,7 +186,6 @@ private ExitButton Exit; private Button RightButton; private Button MidButton; - private Label Title; private TransparentRect TransparentRect; private Button InputButton; private TextBox InputText; diff --git a/FunGame.Desktop/Library/Component/ShowMessage.cs b/FunGame.Desktop/Library/Component/ShowMessage.cs index 49cd00e..8e28ec4 100644 --- a/FunGame.Desktop/Library/Component/ShowMessage.cs +++ b/FunGame.Desktop/Library/Component/ShowMessage.cs @@ -11,9 +11,8 @@ using Milimoe.FunGame.Core.Library.Constant; namespace Milimoe.FunGame.Desktop.Library.Component { - public partial class ShowMessage : Form + public partial class ShowMessage : GeneralForm { - private int Location_x, Location_y; private MessageResult MessageResult = MessageResult.Cancel; private string InputResult = ""; private int AutoClose = 0; @@ -35,8 +34,6 @@ namespace Milimoe.FunGame.Desktop.Library.Component { InitializeComponent(); Opacity = 0.85; // 透明度 - Title.MouseDown += new MouseEventHandler(Title_MouseDown); - Title.MouseMove += new MouseEventHandler(Title_MouseMove); if (objs != null) { /** @@ -167,37 +164,6 @@ namespace Milimoe.FunGame.Desktop.Library.Component Dispose(); } - /// - /// 设置窗口可拖动 - /// - /// - /// - private void Title_MouseDown(object? sender, MouseEventArgs e) - { - //判断是否为鼠标左键 - if (e.Button == MouseButtons.Left) - { - //获取鼠标左键按下时的位置 - this.Location_x = e.Location.X; - this.Location_y = e.Location.Y; - } - } - - /// - /// 设置窗口移动时的偏移距离 - /// - /// - /// - private void Title_MouseMove(object? sender, MouseEventArgs e) - { - if (e.Button == MouseButtons.Left) - { - //计算鼠标移动距离 - this.Left += e.Location.X - this.Location_x; - this.Top += e.Location.Y - this.Location_y; - } - } - public static MessageResult Message(string msg, string title, int autoclose = 0) { object[] objs = { title, msg, autoclose, MessageButtonType.OK, BUTTON_OK}; diff --git a/FunGame.Desktop/UI/Login/Login.Designer.cs b/FunGame.Desktop/UI/Login/Login.Designer.cs index ad78aba..789dc70 100644 --- a/FunGame.Desktop/UI/Login/Login.Designer.cs +++ b/FunGame.Desktop/UI/Login/Login.Designer.cs @@ -32,7 +32,6 @@ System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Login)); this.ExitButton = new Milimoe.FunGame.Desktop.Library.Component.ExitButton(this.components); this.MinButton = new Milimoe.FunGame.Desktop.Library.Component.MinButton(this.components); - this.Title = new System.Windows.Forms.Label(); this.Username = new System.Windows.Forms.Label(); this.Password = new System.Windows.Forms.Label(); this.UsernameText = new System.Windows.Forms.TextBox(); @@ -94,8 +93,6 @@ this.Title.TabIndex = 8; this.Title.Text = "Welcome to FunGame!"; this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; - this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown); - this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove); // // Username // diff --git a/FunGame.Desktop/UI/Main/Main.Designer.cs b/FunGame.Desktop/UI/Main/Main.Designer.cs index 6a6d6fa..49ea422 100644 --- a/FunGame.Desktop/UI/Main/Main.Designer.cs +++ b/FunGame.Desktop/UI/Main/Main.Designer.cs @@ -34,7 +34,6 @@ namespace Milimoe.FunGame.Desktop.UI this.components = new System.ComponentModel.Container(); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Main)); this.Exit = new FunGame.Desktop.Library.Component.ExitButton(this.components); - this.Title = new System.Windows.Forms.Label(); this.MinForm = new Library.Component.MinButton(); this.Connection = new System.Windows.Forms.Label(); this.Light = new System.Windows.Forms.Label(); @@ -103,8 +102,6 @@ namespace Milimoe.FunGame.Desktop.UI this.Title.TabIndex = 96; this.Title.Text = "FunGame By Mili.cyou"; this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; - this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown); - this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove); // // MinForm // diff --git a/FunGame.Desktop/UI/Register/Register.Designer.cs b/FunGame.Desktop/UI/Register/Register.Designer.cs index 00e13c1..51e7a13 100644 --- a/FunGame.Desktop/UI/Register/Register.Designer.cs +++ b/FunGame.Desktop/UI/Register/Register.Designer.cs @@ -32,7 +32,6 @@ System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Register)); this.ExitButton = new Milimoe.FunGame.Desktop.Library.Component.ExitButton(this.components); this.MinButton = new Milimoe.FunGame.Desktop.Library.Component.MinButton(this.components); - this.Title = new System.Windows.Forms.Label(); this.Username = new System.Windows.Forms.Label(); this.Password = new System.Windows.Forms.Label(); this.CheckPassword = new System.Windows.Forms.Label(); @@ -95,8 +94,6 @@ this.Title.TabIndex = 8; this.Title.Text = "FunGame Register"; this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; - this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown); - this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove); // // Username //