diff --git a/FunGame.Desktop/Library/Component/GeneralForm.Designer.cs b/FunGame.Desktop/Library/Component/GeneralForm.Designer.cs
index d66ad2e..556d15d 100644
--- a/FunGame.Desktop/Library/Component/GeneralForm.Designer.cs
+++ b/FunGame.Desktop/Library/Component/GeneralForm.Designer.cs
@@ -33,13 +33,6 @@
//
// Title
//
- this.Title.Font = new System.Drawing.Font("LanaPixel", 26.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point);
- this.Title.Location = new System.Drawing.Point(3, 3);
- this.Title.Name = "Title";
- this.Title.Size = new System.Drawing.Size(387, 47);
- this.Title.TabIndex = 9;
- this.Title.Text = "Please Override";
- this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown);
this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove);
//
diff --git a/FunGame.Desktop/Library/Component/ShowMessage.Designer.cs b/FunGame.Desktop/Library/Component/ShowMessage.Designer.cs
index 837edad..4828802 100644
--- a/FunGame.Desktop/Library/Component/ShowMessage.Designer.cs
+++ b/FunGame.Desktop/Library/Component/ShowMessage.Designer.cs
@@ -35,7 +35,6 @@
this.Exit = new FunGame.Desktop.Library.Component.ExitButton(this.components);
this.RightButton = new System.Windows.Forms.Button();
this.MidButton = new System.Windows.Forms.Button();
- this.Title = new System.Windows.Forms.Label();
this.TransparentRect = new FunGame.Desktop.Library.Component.TransparentRect();
this.InputButton = new System.Windows.Forms.Button();
this.InputText = new System.Windows.Forms.TextBox();
@@ -187,7 +186,6 @@
private ExitButton Exit;
private Button RightButton;
private Button MidButton;
- private Label Title;
private TransparentRect TransparentRect;
private Button InputButton;
private TextBox InputText;
diff --git a/FunGame.Desktop/Library/Component/ShowMessage.cs b/FunGame.Desktop/Library/Component/ShowMessage.cs
index 49cd00e..8e28ec4 100644
--- a/FunGame.Desktop/Library/Component/ShowMessage.cs
+++ b/FunGame.Desktop/Library/Component/ShowMessage.cs
@@ -11,9 +11,8 @@ using Milimoe.FunGame.Core.Library.Constant;
namespace Milimoe.FunGame.Desktop.Library.Component
{
- public partial class ShowMessage : Form
+ public partial class ShowMessage : GeneralForm
{
- private int Location_x, Location_y;
private MessageResult MessageResult = MessageResult.Cancel;
private string InputResult = "";
private int AutoClose = 0;
@@ -35,8 +34,6 @@ namespace Milimoe.FunGame.Desktop.Library.Component
{
InitializeComponent();
Opacity = 0.85; // 透明度
- Title.MouseDown += new MouseEventHandler(Title_MouseDown);
- Title.MouseMove += new MouseEventHandler(Title_MouseMove);
if (objs != null)
{
/**
@@ -167,37 +164,6 @@ namespace Milimoe.FunGame.Desktop.Library.Component
Dispose();
}
- ///
- /// 设置窗口可拖动
- ///
- ///
- ///
- private void Title_MouseDown(object? sender, MouseEventArgs e)
- {
- //判断是否为鼠标左键
- if (e.Button == MouseButtons.Left)
- {
- //获取鼠标左键按下时的位置
- this.Location_x = e.Location.X;
- this.Location_y = e.Location.Y;
- }
- }
-
- ///
- /// 设置窗口移动时的偏移距离
- ///
- ///
- ///
- private void Title_MouseMove(object? sender, MouseEventArgs e)
- {
- if (e.Button == MouseButtons.Left)
- {
- //计算鼠标移动距离
- this.Left += e.Location.X - this.Location_x;
- this.Top += e.Location.Y - this.Location_y;
- }
- }
-
public static MessageResult Message(string msg, string title, int autoclose = 0)
{
object[] objs = { title, msg, autoclose, MessageButtonType.OK, BUTTON_OK};
diff --git a/FunGame.Desktop/UI/Login/Login.Designer.cs b/FunGame.Desktop/UI/Login/Login.Designer.cs
index ad78aba..789dc70 100644
--- a/FunGame.Desktop/UI/Login/Login.Designer.cs
+++ b/FunGame.Desktop/UI/Login/Login.Designer.cs
@@ -32,7 +32,6 @@
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Login));
this.ExitButton = new Milimoe.FunGame.Desktop.Library.Component.ExitButton(this.components);
this.MinButton = new Milimoe.FunGame.Desktop.Library.Component.MinButton(this.components);
- this.Title = new System.Windows.Forms.Label();
this.Username = new System.Windows.Forms.Label();
this.Password = new System.Windows.Forms.Label();
this.UsernameText = new System.Windows.Forms.TextBox();
@@ -94,8 +93,6 @@
this.Title.TabIndex = 8;
this.Title.Text = "Welcome to FunGame!";
this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
- this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown);
- this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove);
//
// Username
//
diff --git a/FunGame.Desktop/UI/Main/Main.Designer.cs b/FunGame.Desktop/UI/Main/Main.Designer.cs
index 6a6d6fa..49ea422 100644
--- a/FunGame.Desktop/UI/Main/Main.Designer.cs
+++ b/FunGame.Desktop/UI/Main/Main.Designer.cs
@@ -34,7 +34,6 @@ namespace Milimoe.FunGame.Desktop.UI
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Main));
this.Exit = new FunGame.Desktop.Library.Component.ExitButton(this.components);
- this.Title = new System.Windows.Forms.Label();
this.MinForm = new Library.Component.MinButton();
this.Connection = new System.Windows.Forms.Label();
this.Light = new System.Windows.Forms.Label();
@@ -103,8 +102,6 @@ namespace Milimoe.FunGame.Desktop.UI
this.Title.TabIndex = 96;
this.Title.Text = "FunGame By Mili.cyou";
this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
- this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown);
- this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove);
//
// MinForm
//
diff --git a/FunGame.Desktop/UI/Register/Register.Designer.cs b/FunGame.Desktop/UI/Register/Register.Designer.cs
index 00e13c1..51e7a13 100644
--- a/FunGame.Desktop/UI/Register/Register.Designer.cs
+++ b/FunGame.Desktop/UI/Register/Register.Designer.cs
@@ -32,7 +32,6 @@
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Register));
this.ExitButton = new Milimoe.FunGame.Desktop.Library.Component.ExitButton(this.components);
this.MinButton = new Milimoe.FunGame.Desktop.Library.Component.MinButton(this.components);
- this.Title = new System.Windows.Forms.Label();
this.Username = new System.Windows.Forms.Label();
this.Password = new System.Windows.Forms.Label();
this.CheckPassword = new System.Windows.Forms.Label();
@@ -95,8 +94,6 @@
this.Title.TabIndex = 8;
this.Title.Text = "FunGame Register";
this.Title.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
- this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown);
- this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove);
//
// Username
//