添加易伤

This commit is contained in:
milimoe 2025-07-03 22:37:47 +08:00
parent c4ea6a7c90
commit b59291be3f
Signed by: milimoe
GPG Key ID: 9554D37E4B8991D0
2 changed files with 9 additions and 1 deletions

View File

@ -720,6 +720,7 @@ namespace Milimoe.FunGame.Core.Library.Constant
EffectType.WeakDispelling => "持续性弱驱散",
EffectType.StrongDispelling => "持续性强驱散",
EffectType.Recovery => "恢复",
EffectType.Vulnerable => "易伤",
_ => "未知效果"
};
}
@ -778,6 +779,7 @@ namespace Milimoe.FunGame.Core.Library.Constant
EffectType.GrievousWound => DispelledType.Weak,
EffectType.WeakDispelling => DispelledType.Weak,
EffectType.Recovery => DispelledType.Weak,
EffectType.Vulnerable => DispelledType.Weak,
_ => DispelledType.Weak
};
}
@ -836,6 +838,7 @@ namespace Milimoe.FunGame.Core.Library.Constant
EffectType.WeakDispelling => false,
EffectType.StrongDispelling => false,
EffectType.Recovery => false,
EffectType.Vulnerable => true,
_ => false
};
}

View File

@ -484,7 +484,12 @@ namespace Milimoe.FunGame.Core.Library.Constant
/// <summary>
/// 恢复
/// </summary>
Recovery
Recovery,
/// <summary>
/// 易伤
/// </summary>
Vulnerable
}
public enum ItemType