diff --git a/Library/Constant/ConstantSet.cs b/Library/Constant/ConstantSet.cs
index 9ca1889..a0a4c1f 100644
--- a/Library/Constant/ConstantSet.cs
+++ b/Library/Constant/ConstantSet.cs
@@ -720,6 +720,7 @@ namespace Milimoe.FunGame.Core.Library.Constant
EffectType.WeakDispelling => "持续性弱驱散",
EffectType.StrongDispelling => "持续性强驱散",
EffectType.Recovery => "恢复",
+ EffectType.Vulnerable => "易伤",
_ => "未知效果"
};
}
@@ -778,6 +779,7 @@ namespace Milimoe.FunGame.Core.Library.Constant
EffectType.GrievousWound => DispelledType.Weak,
EffectType.WeakDispelling => DispelledType.Weak,
EffectType.Recovery => DispelledType.Weak,
+ EffectType.Vulnerable => DispelledType.Weak,
_ => DispelledType.Weak
};
}
@@ -836,6 +838,7 @@ namespace Milimoe.FunGame.Core.Library.Constant
EffectType.WeakDispelling => false,
EffectType.StrongDispelling => false,
EffectType.Recovery => false,
+ EffectType.Vulnerable => true,
_ => false
};
}
diff --git a/Library/Constant/TypeEnum.cs b/Library/Constant/TypeEnum.cs
index d15a3b1..89fb7ea 100644
--- a/Library/Constant/TypeEnum.cs
+++ b/Library/Constant/TypeEnum.cs
@@ -484,7 +484,12 @@ namespace Milimoe.FunGame.Core.Library.Constant
///
/// 恢复
///
- Recovery
+ Recovery,
+
+ ///
+ /// 易伤
+ ///
+ Vulnerable
}
public enum ItemType