diff --git a/Library/Constant/ConstantSet.cs b/Library/Constant/ConstantSet.cs index 9ca1889..a0a4c1f 100644 --- a/Library/Constant/ConstantSet.cs +++ b/Library/Constant/ConstantSet.cs @@ -720,6 +720,7 @@ namespace Milimoe.FunGame.Core.Library.Constant EffectType.WeakDispelling => "持续性弱驱散", EffectType.StrongDispelling => "持续性强驱散", EffectType.Recovery => "恢复", + EffectType.Vulnerable => "易伤", _ => "未知效果" }; } @@ -778,6 +779,7 @@ namespace Milimoe.FunGame.Core.Library.Constant EffectType.GrievousWound => DispelledType.Weak, EffectType.WeakDispelling => DispelledType.Weak, EffectType.Recovery => DispelledType.Weak, + EffectType.Vulnerable => DispelledType.Weak, _ => DispelledType.Weak }; } @@ -836,6 +838,7 @@ namespace Milimoe.FunGame.Core.Library.Constant EffectType.WeakDispelling => false, EffectType.StrongDispelling => false, EffectType.Recovery => false, + EffectType.Vulnerable => true, _ => false }; } diff --git a/Library/Constant/TypeEnum.cs b/Library/Constant/TypeEnum.cs index d15a3b1..89fb7ea 100644 --- a/Library/Constant/TypeEnum.cs +++ b/Library/Constant/TypeEnum.cs @@ -484,7 +484,12 @@ namespace Milimoe.FunGame.Core.Library.Constant /// /// 恢复 /// - Recovery + Recovery, + + /// + /// 易伤 + /// + Vulnerable } public enum ItemType