修改Set字符串常量内容

This commit is contained in:
milimoe 2023-07-05 19:41:26 +08:00
parent 247090341f
commit 85bfa3ba4c
Signed by: milimoe
GPG Key ID: 05D280912DA6C69E

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@ -34,24 +34,33 @@ namespace Milimoe.FunGame.Core.Library.Constant
public const string Socket = "Socket";
public const string Unknown = "Unknown";
public const string DataRequest = "DataRequest";
public const string RunTime_Connect = "RunTime_Connect";
public const string RunTime_Reg = "RunTime_Reg";
public const string RunTime_CheckReg = "RunTime_CheckReg";
public const string RunTime_Login = "RunTime_Login";
public const string RunTime_CheckLogin = "RunTime_CheckLogin";
public const string RunTime_Logout = "RunTime_Logout";
public const string RunTime_Disconnect = "RunTime_Disconnect";
public const string RunTime_HeartBeat = "RunTime_HeartBeat";
public const string Main_GetNotice = "Main_GetNotice";
public const string Main_IntoRoom = "Main_IntoRoom";
public const string Main_QuitRoom = "Main_QuitRoom";
public const string Main_Chat = "Main_Chat";
public const string Main_CreateRoom = "Main_CreateRoom";
public const string Main_UpdateRoom = "Main_UpdateRoom";
public const string Main_MatchRoom = "Main_MatchRoom";
public const string Room_ChangeRoomSetting = "Room_ChangeRoomSetting";
public const string Room_UpdateRoomMaster = "Room_UpdateRoomMaster";
public const string Room_GetRoomPlayerCount = "Room_GetRoomPlayerCount";
/**
* RunTime
*/
public const string RunTime_Connect = "RunTime::Connect";
public const string RunTime_Reg = "RunTime::Reg";
public const string RunTime_CheckReg = "RunTime::CheckReg";
public const string RunTime_Login = "RunTime::Login";
public const string RunTime_CheckLogin = "RunTime::CheckLogin";
public const string RunTime_Logout = "RunTime::Logout";
public const string RunTime_Disconnect = "RunTime::Disconnect";
public const string RunTime_HeartBeat = "RunTime::HeartBeat";
/**
* Main
*/
public const string Main_GetNotice = "Main::GetNotice";
public const string Main_IntoRoom = "Main::IntoRoom";
public const string Main_QuitRoom = "Main::QuitRoom";
public const string Main_Chat = "Main::Chat";
public const string Main_CreateRoom = "Main::CreateRoom";
public const string Main_UpdateRoom = "Main::UpdateRoom";
public const string Main_MatchRoom = "Main::MatchRoom";
/**
* Room
*/
public const string Room_ChangeRoomSetting = "Room::ChangeRoomSetting";
public const string Room_UpdateRoomMaster = "Room::UpdateRoomMaster";
public const string Room_GetRoomPlayerCount = "Room::GetRoomPlayerCount";
}
/// <summary>
@ -62,14 +71,26 @@ namespace Milimoe.FunGame.Core.Library.Constant
public class DataRequestSet
{
public const string UnKnown = "UnKnown";
public const string Main_GetNotice = "Main_GetNotice";
public const string Main_CreateRoom = "Main_CreateRoom";
public const string Main_UpdateRoom = "Main_UpdateRoom";
public const string Reg_GetRegVerifyCode = "Reg_GetRegVerifyCode";
public const string Login_GetFindPasswordVerifyCode = "Login_GetFindPasswordVerifyCode";
public const string Login_UpdatePassword = "Login_UpdatePassword";
public const string Room_GetRoomSettings = "Room_GetRoomSettings";
public const string Room_GetRoomPlayerCount = "Room_GetRoomPlayerCount";
/**
* Main
*/
public const string Main_GetNotice = "Main::GetNotice";
public const string Main_CreateRoom = "Main::CreateRoom";
public const string Main_UpdateRoom = "Main::UpdateRoom";
/**
* Register
*/
public const string Reg_GetRegVerifyCode = "Reg::GetRegVerifyCode";
/**
* Login
*/
public const string Login_GetFindPasswordVerifyCode = "Login::GetFindPasswordVerifyCode";
public const string Login_UpdatePassword = "Login::UpdatePassword";
/**
* Room
*/
public const string Room_GetRoomSettings = "Room::GetRoomSettings";
public const string Room_GetRoomPlayerCount = "Room::GetRoomPlayerCount";
}
public class ReflectionSet