mirror of
https://github.com/project-redbud/FunGame-Core.git
synced 2025-04-21 19:49:34 +08:00
修改Set字符串常量内容
This commit is contained in:
parent
247090341f
commit
85bfa3ba4c
@ -34,24 +34,33 @@ namespace Milimoe.FunGame.Core.Library.Constant
|
||||
public const string Socket = "Socket";
|
||||
public const string Unknown = "Unknown";
|
||||
public const string DataRequest = "DataRequest";
|
||||
public const string RunTime_Connect = "RunTime_Connect";
|
||||
public const string RunTime_Reg = "RunTime_Reg";
|
||||
public const string RunTime_CheckReg = "RunTime_CheckReg";
|
||||
public const string RunTime_Login = "RunTime_Login";
|
||||
public const string RunTime_CheckLogin = "RunTime_CheckLogin";
|
||||
public const string RunTime_Logout = "RunTime_Logout";
|
||||
public const string RunTime_Disconnect = "RunTime_Disconnect";
|
||||
public const string RunTime_HeartBeat = "RunTime_HeartBeat";
|
||||
public const string Main_GetNotice = "Main_GetNotice";
|
||||
public const string Main_IntoRoom = "Main_IntoRoom";
|
||||
public const string Main_QuitRoom = "Main_QuitRoom";
|
||||
public const string Main_Chat = "Main_Chat";
|
||||
public const string Main_CreateRoom = "Main_CreateRoom";
|
||||
public const string Main_UpdateRoom = "Main_UpdateRoom";
|
||||
public const string Main_MatchRoom = "Main_MatchRoom";
|
||||
public const string Room_ChangeRoomSetting = "Room_ChangeRoomSetting";
|
||||
public const string Room_UpdateRoomMaster = "Room_UpdateRoomMaster";
|
||||
public const string Room_GetRoomPlayerCount = "Room_GetRoomPlayerCount";
|
||||
/**
|
||||
* RunTime
|
||||
*/
|
||||
public const string RunTime_Connect = "RunTime::Connect";
|
||||
public const string RunTime_Reg = "RunTime::Reg";
|
||||
public const string RunTime_CheckReg = "RunTime::CheckReg";
|
||||
public const string RunTime_Login = "RunTime::Login";
|
||||
public const string RunTime_CheckLogin = "RunTime::CheckLogin";
|
||||
public const string RunTime_Logout = "RunTime::Logout";
|
||||
public const string RunTime_Disconnect = "RunTime::Disconnect";
|
||||
public const string RunTime_HeartBeat = "RunTime::HeartBeat";
|
||||
/**
|
||||
* Main
|
||||
*/
|
||||
public const string Main_GetNotice = "Main::GetNotice";
|
||||
public const string Main_IntoRoom = "Main::IntoRoom";
|
||||
public const string Main_QuitRoom = "Main::QuitRoom";
|
||||
public const string Main_Chat = "Main::Chat";
|
||||
public const string Main_CreateRoom = "Main::CreateRoom";
|
||||
public const string Main_UpdateRoom = "Main::UpdateRoom";
|
||||
public const string Main_MatchRoom = "Main::MatchRoom";
|
||||
/**
|
||||
* Room
|
||||
*/
|
||||
public const string Room_ChangeRoomSetting = "Room::ChangeRoomSetting";
|
||||
public const string Room_UpdateRoomMaster = "Room::UpdateRoomMaster";
|
||||
public const string Room_GetRoomPlayerCount = "Room::GetRoomPlayerCount";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -62,14 +71,26 @@ namespace Milimoe.FunGame.Core.Library.Constant
|
||||
public class DataRequestSet
|
||||
{
|
||||
public const string UnKnown = "UnKnown";
|
||||
public const string Main_GetNotice = "Main_GetNotice";
|
||||
public const string Main_CreateRoom = "Main_CreateRoom";
|
||||
public const string Main_UpdateRoom = "Main_UpdateRoom";
|
||||
public const string Reg_GetRegVerifyCode = "Reg_GetRegVerifyCode";
|
||||
public const string Login_GetFindPasswordVerifyCode = "Login_GetFindPasswordVerifyCode";
|
||||
public const string Login_UpdatePassword = "Login_UpdatePassword";
|
||||
public const string Room_GetRoomSettings = "Room_GetRoomSettings";
|
||||
public const string Room_GetRoomPlayerCount = "Room_GetRoomPlayerCount";
|
||||
/**
|
||||
* Main
|
||||
*/
|
||||
public const string Main_GetNotice = "Main::GetNotice";
|
||||
public const string Main_CreateRoom = "Main::CreateRoom";
|
||||
public const string Main_UpdateRoom = "Main::UpdateRoom";
|
||||
/**
|
||||
* Register
|
||||
*/
|
||||
public const string Reg_GetRegVerifyCode = "Reg::GetRegVerifyCode";
|
||||
/**
|
||||
* Login
|
||||
*/
|
||||
public const string Login_GetFindPasswordVerifyCode = "Login::GetFindPasswordVerifyCode";
|
||||
public const string Login_UpdatePassword = "Login::UpdatePassword";
|
||||
/**
|
||||
* Room
|
||||
*/
|
||||
public const string Room_GetRoomSettings = "Room::GetRoomSettings";
|
||||
public const string Room_GetRoomPlayerCount = "Room::GetRoomPlayerCount";
|
||||
}
|
||||
|
||||
public class ReflectionSet
|
||||
|
Loading…
x
Reference in New Issue
Block a user