From 85bfa3ba4c0dcee3404e45e25abc920f6cd4cff0 Mon Sep 17 00:00:00 2001 From: milimoe Date: Wed, 5 Jul 2023 19:41:26 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9Set=E5=AD=97=E7=AC=A6?= =?UTF-8?q?=E4=B8=B2=E5=B8=B8=E9=87=8F=E5=86=85=E5=AE=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Library/Constant/ConstantSet.cs | 73 +++++++++++++++++++++------------ 1 file changed, 47 insertions(+), 26 deletions(-) diff --git a/Library/Constant/ConstantSet.cs b/Library/Constant/ConstantSet.cs index 4f1d572..9324555 100644 --- a/Library/Constant/ConstantSet.cs +++ b/Library/Constant/ConstantSet.cs @@ -34,24 +34,33 @@ namespace Milimoe.FunGame.Core.Library.Constant public const string Socket = "Socket"; public const string Unknown = "Unknown"; public const string DataRequest = "DataRequest"; - public const string RunTime_Connect = "RunTime_Connect"; - public const string RunTime_Reg = "RunTime_Reg"; - public const string RunTime_CheckReg = "RunTime_CheckReg"; - public const string RunTime_Login = "RunTime_Login"; - public const string RunTime_CheckLogin = "RunTime_CheckLogin"; - public const string RunTime_Logout = "RunTime_Logout"; - public const string RunTime_Disconnect = "RunTime_Disconnect"; - public const string RunTime_HeartBeat = "RunTime_HeartBeat"; - public const string Main_GetNotice = "Main_GetNotice"; - public const string Main_IntoRoom = "Main_IntoRoom"; - public const string Main_QuitRoom = "Main_QuitRoom"; - public const string Main_Chat = "Main_Chat"; - public const string Main_CreateRoom = "Main_CreateRoom"; - public const string Main_UpdateRoom = "Main_UpdateRoom"; - public const string Main_MatchRoom = "Main_MatchRoom"; - public const string Room_ChangeRoomSetting = "Room_ChangeRoomSetting"; - public const string Room_UpdateRoomMaster = "Room_UpdateRoomMaster"; - public const string Room_GetRoomPlayerCount = "Room_GetRoomPlayerCount"; + /** + * RunTime + */ + public const string RunTime_Connect = "RunTime::Connect"; + public const string RunTime_Reg = "RunTime::Reg"; + public const string RunTime_CheckReg = "RunTime::CheckReg"; + public const string RunTime_Login = "RunTime::Login"; + public const string RunTime_CheckLogin = "RunTime::CheckLogin"; + public const string RunTime_Logout = "RunTime::Logout"; + public const string RunTime_Disconnect = "RunTime::Disconnect"; + public const string RunTime_HeartBeat = "RunTime::HeartBeat"; + /** + * Main + */ + public const string Main_GetNotice = "Main::GetNotice"; + public const string Main_IntoRoom = "Main::IntoRoom"; + public const string Main_QuitRoom = "Main::QuitRoom"; + public const string Main_Chat = "Main::Chat"; + public const string Main_CreateRoom = "Main::CreateRoom"; + public const string Main_UpdateRoom = "Main::UpdateRoom"; + public const string Main_MatchRoom = "Main::MatchRoom"; + /** + * Room + */ + public const string Room_ChangeRoomSetting = "Room::ChangeRoomSetting"; + public const string Room_UpdateRoomMaster = "Room::UpdateRoomMaster"; + public const string Room_GetRoomPlayerCount = "Room::GetRoomPlayerCount"; } /// @@ -62,14 +71,26 @@ namespace Milimoe.FunGame.Core.Library.Constant public class DataRequestSet { public const string UnKnown = "UnKnown"; - public const string Main_GetNotice = "Main_GetNotice"; - public const string Main_CreateRoom = "Main_CreateRoom"; - public const string Main_UpdateRoom = "Main_UpdateRoom"; - public const string Reg_GetRegVerifyCode = "Reg_GetRegVerifyCode"; - public const string Login_GetFindPasswordVerifyCode = "Login_GetFindPasswordVerifyCode"; - public const string Login_UpdatePassword = "Login_UpdatePassword"; - public const string Room_GetRoomSettings = "Room_GetRoomSettings"; - public const string Room_GetRoomPlayerCount = "Room_GetRoomPlayerCount"; + /** + * Main + */ + public const string Main_GetNotice = "Main::GetNotice"; + public const string Main_CreateRoom = "Main::CreateRoom"; + public const string Main_UpdateRoom = "Main::UpdateRoom"; + /** + * Register + */ + public const string Reg_GetRegVerifyCode = "Reg::GetRegVerifyCode"; + /** + * Login + */ + public const string Login_GetFindPasswordVerifyCode = "Login::GetFindPasswordVerifyCode"; + public const string Login_UpdatePassword = "Login::UpdatePassword"; + /** + * Room + */ + public const string Room_GetRoomSettings = "Room::GetRoomSettings"; + public const string Room_GetRoomPlayerCount = "Room::GetRoomPlayerCount"; } public class ReflectionSet