27 lines
415 B
C#
27 lines
415 B
C#
using Godot;
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namespace Milimoe.GodotGame;
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public partial class UserInterface : Control
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{
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[Export]
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public Label Location { get; set; }
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[Export]
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public Panel Rayne { get; set; }
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[Export]
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public Panel Irene { get; set; }
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[Export]
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public Control RoundQueue { get; set; }
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[Export]
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public Panel FightLog { get; set; }
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public override void _Ready()
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{
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}
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}
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