using Godot; namespace Milimoe.GodotGame; public partial class UserInterface : Control { [Export] public Label Location { get; set; } [Export] public Panel Rayne { get; set; } [Export] public Panel Irene { get; set; } [Export] public Control RoundQueue { get; set; } [Export] public Panel FightLog { get; set; } public override void _Ready() { } }