FunGame-Godot/FunGame-Godot.sln
2025-04-14 21:54:29 +08:00

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.12.35527.113 d17.12
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FunGame-Godot", "FunGame-Godot.csproj", "{11453713-5BCC-49E5-829F-10A8AD8438AA}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FunGame.Core", "..\FunGame.Core\FunGame.Core.csproj", "{3566E2B2-160C-435E-871D-A9B9C158096C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
{11453713-5BCC-49E5-829F-10A8AD8438AA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{11453713-5BCC-49E5-829F-10A8AD8438AA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{11453713-5BCC-49E5-829F-10A8AD8438AA}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{11453713-5BCC-49E5-829F-10A8AD8438AA}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{11453713-5BCC-49E5-829F-10A8AD8438AA}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{11453713-5BCC-49E5-829F-10A8AD8438AA}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
{3566E2B2-160C-435E-871D-A9B9C158096C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3566E2B2-160C-435E-871D-A9B9C158096C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3566E2B2-160C-435E-871D-A9B9C158096C}.ExportDebug|Any CPU.ActiveCfg = Debug|Any CPU
{3566E2B2-160C-435E-871D-A9B9C158096C}.ExportDebug|Any CPU.Build.0 = Debug|Any CPU
{3566E2B2-160C-435E-871D-A9B9C158096C}.ExportRelease|Any CPU.ActiveCfg = Release|Any CPU
{3566E2B2-160C-435E-871D-A9B9C158096C}.ExportRelease|Any CPU.Build.0 = Release|Any CPU
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
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