Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio Version 17 VisualStudioVersion = 17.12.35527.113 d17.12 MinimumVisualStudioVersion = 10.0.40219.1 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FunGame-Godot", "FunGame-Godot.csproj", "{11453713-5BCC-49E5-829F-10A8AD8438AA}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FunGame.Core", "..\FunGame.Core\FunGame.Core.csproj", "{3566E2B2-160C-435E-871D-A9B9C158096C}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU ExportDebug|Any CPU = ExportDebug|Any CPU ExportRelease|Any CPU = ExportRelease|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {11453713-5BCC-49E5-829F-10A8AD8438AA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {11453713-5BCC-49E5-829F-10A8AD8438AA}.Debug|Any CPU.Build.0 = Debug|Any CPU {11453713-5BCC-49E5-829F-10A8AD8438AA}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU {11453713-5BCC-49E5-829F-10A8AD8438AA}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU {11453713-5BCC-49E5-829F-10A8AD8438AA}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU {11453713-5BCC-49E5-829F-10A8AD8438AA}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU {3566E2B2-160C-435E-871D-A9B9C158096C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {3566E2B2-160C-435E-871D-A9B9C158096C}.Debug|Any CPU.Build.0 = Debug|Any CPU {3566E2B2-160C-435E-871D-A9B9C158096C}.ExportDebug|Any CPU.ActiveCfg = Debug|Any CPU {3566E2B2-160C-435E-871D-A9B9C158096C}.ExportDebug|Any CPU.Build.0 = Debug|Any CPU {3566E2B2-160C-435E-871D-A9B9C158096C}.ExportRelease|Any CPU.ActiveCfg = Release|Any CPU {3566E2B2-160C-435E-871D-A9B9C158096C}.ExportRelease|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal