mirror of
https://github.com/oshima-studios/OshimaGameModule.git
synced 2026-01-19 14:08:23 +00:00
23 lines
538 B
C#
23 lines
538 B
C#
using Milimoe.FunGame.Core.Entity;
|
||
|
||
namespace Oshima.FunGame.OshimaModules
|
||
{
|
||
public class 雇佣兵 : Unit
|
||
{
|
||
public override string Name => "雇佣兵";
|
||
|
||
public override string ToString()
|
||
{
|
||
return NickName;
|
||
}
|
||
|
||
public 雇佣兵(Character master, string name) : base()
|
||
{
|
||
NickName = $"雇佣兵{name}({master})";
|
||
Master = master;
|
||
ExATR = master.ExATR - master.ATR;
|
||
ExMOV = master.ExMOV - master.MOV;
|
||
}
|
||
}
|
||
}
|