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14 lines
493 B
C#
14 lines
493 B
C#
using Milimoe.FunGame.Core.Entity;
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using Milimoe.FunGame.Core.Library.Constant;
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namespace Oshima.FunGame.OshimaModules.Items
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{
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public class 创生之印() : Item(ItemType.SpecialItem)
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{
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public override long Id => (long)SpecialItemID.创生之印;
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public override string Name => "创生之印";
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public override string Description => "角色突破等阶必备的终级材料。";
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public override QualityType QualityType => QualityType.Orange;
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}
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}
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