FunGame-Testing/Library/Skills/NiuNan/智慧与力量.cs
2024-09-10 21:33:49 +08:00

31 lines
1.0 KiB
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Milimoe.FunGame.Testing.Skills
{
public class : Skill
{
public override long Id => 4005;
public override string Name => "智慧与力量";
public override string Description => Effects.Count > 0 ? Effects.First().Description : "";
public (Character character) : base(SkillType.Passive, character)
{
Effects.Add(new (this));
}
public override IEnumerable<Effect> AddInactiveEffectToCharacter()
{
return Effects;
}
}
public class (Skill skill) : Effect(skill)
{
public override long Id => Skill.Id;
public override string Name => Skill.Name;
public override string Description => $"当生命值低于 30% 时,智力转化为力量;当生命值高于或等于 30% 时,力量转化为智力。";
public override bool TargetSelf => true;
}
}