mirror of
https://github.com/milimoe/FunGame-Testing.git
synced 2026-01-19 14:08:24 +00:00
无需消耗
This commit is contained in:
parent
c5053a95bd
commit
d6b8595dda
@ -28,10 +28,10 @@ FunGameService.InitFunGame();
|
|||||||
FunGameSimulation.InitFunGameSimulation();
|
FunGameSimulation.InitFunGameSimulation();
|
||||||
FunGameController controller = new(new Logger<FunGameController>(new LoggerFactory()));
|
FunGameController controller = new(new Logger<FunGameController>(new LoggerFactory()));
|
||||||
|
|
||||||
foreach (Character c in FunGameSimulation.CharacterStatistics.Keys)
|
//foreach (Character c in FunGameSimulation.CharacterStatistics.Keys)
|
||||||
{
|
//{
|
||||||
Console.WriteLine(controller.GetStats((int)c.Id));
|
// Console.WriteLine(controller.GetStats((int)c.Id));
|
||||||
}
|
//}
|
||||||
|
|
||||||
foreach (Character c in FunGameSimulation.TeamCharacterStatistics.Keys)
|
foreach (Character c in FunGameSimulation.TeamCharacterStatistics.Keys)
|
||||||
{
|
{
|
||||||
@ -113,28 +113,28 @@ Console.ReadKey();
|
|||||||
|
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
//FunGameSimulation.IsDebug = true;
|
FunGameSimulation.IsDebug = true;
|
||||||
//DateTime start = DateTime.Now;
|
DateTime start = DateTime.Now;
|
||||||
//await FunGameSimulation.StartSimulationGame(true, false, true, false, useStore: false, hasMap: false);
|
await FunGameSimulation.StartSimulationGame(true, false, true, false, useStore: false, hasMap: false);
|
||||||
//DateTime end = DateTime.Now;
|
DateTime end = DateTime.Now;
|
||||||
//Console.WriteLine("模拟时长" + (end - start).TotalSeconds + "秒");
|
Console.WriteLine("模拟时长" + (end - start).TotalSeconds + "秒");
|
||||||
//ConsoleKeyInfo key = Console.ReadKey();
|
ConsoleKeyInfo key = Console.ReadKey();
|
||||||
//if (key.Key == ConsoleKey.Escape)
|
if (key.Key == ConsoleKey.Escape)
|
||||||
//{
|
{
|
||||||
// break;
|
break;
|
||||||
//}
|
}
|
||||||
//await Task.Delay(1);
|
await Task.Delay(1);
|
||||||
//start = DateTime.Now;
|
start = DateTime.Now;
|
||||||
//await FunGameSimulation.StartSimulationGame(true, false, false, false, hasMap: false);
|
await FunGameSimulation.StartSimulationGame(true, false, false, false, hasMap: false);
|
||||||
//end = DateTime.Now;
|
end = DateTime.Now;
|
||||||
//Console.WriteLine("模拟时长" + (end - start).TotalSeconds + "秒");
|
Console.WriteLine("模拟时长" + (end - start).TotalSeconds + "秒");
|
||||||
//key = Console.ReadKey();
|
key = Console.ReadKey();
|
||||||
//if (key.Key == ConsoleKey.Escape)
|
if (key.Key == ConsoleKey.Escape)
|
||||||
//{
|
{
|
||||||
// break;
|
break;
|
||||||
//}
|
}
|
||||||
await FunGameSimulation.StartSimulationGame(false, false, true, false, useStore: false, hasMap: false);
|
//await FunGameSimulation.StartSimulationGame(false, false, true, false, useStore: false, hasMap: false);
|
||||||
await FunGameSimulation.StartSimulationGame(false, false, false, false, hasMap: false);
|
//await FunGameSimulation.StartSimulationGame(false, false, false, false, hasMap: false);
|
||||||
}
|
}
|
||||||
|
|
||||||
//strings.ForEach(Console.WriteLine);
|
//strings.ForEach(Console.WriteLine);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user