diff --git a/Library/Main.cs b/Library/Main.cs index b8749fd..da84da2 100644 --- a/Library/Main.cs +++ b/Library/Main.cs @@ -28,10 +28,10 @@ FunGameService.InitFunGame(); FunGameSimulation.InitFunGameSimulation(); FunGameController controller = new(new Logger(new LoggerFactory())); -foreach (Character c in FunGameSimulation.CharacterStatistics.Keys) -{ - Console.WriteLine(controller.GetStats((int)c.Id)); -} +//foreach (Character c in FunGameSimulation.CharacterStatistics.Keys) +//{ +// Console.WriteLine(controller.GetStats((int)c.Id)); +//} foreach (Character c in FunGameSimulation.TeamCharacterStatistics.Keys) { @@ -113,28 +113,28 @@ Console.ReadKey(); while (true) { - //FunGameSimulation.IsDebug = true; - //DateTime start = DateTime.Now; - //await FunGameSimulation.StartSimulationGame(true, false, true, false, useStore: false, hasMap: false); - //DateTime end = DateTime.Now; - //Console.WriteLine("模拟时长" + (end - start).TotalSeconds + "秒"); - //ConsoleKeyInfo key = Console.ReadKey(); - //if (key.Key == ConsoleKey.Escape) - //{ - // break; - //} - //await Task.Delay(1); - //start = DateTime.Now; - //await FunGameSimulation.StartSimulationGame(true, false, false, false, hasMap: false); - //end = DateTime.Now; - //Console.WriteLine("模拟时长" + (end - start).TotalSeconds + "秒"); - //key = Console.ReadKey(); - //if (key.Key == ConsoleKey.Escape) - //{ - // break; - //} - await FunGameSimulation.StartSimulationGame(false, false, true, false, useStore: false, hasMap: false); - await FunGameSimulation.StartSimulationGame(false, false, false, false, hasMap: false); + FunGameSimulation.IsDebug = true; + DateTime start = DateTime.Now; + await FunGameSimulation.StartSimulationGame(true, false, true, false, useStore: false, hasMap: false); + DateTime end = DateTime.Now; + Console.WriteLine("模拟时长" + (end - start).TotalSeconds + "秒"); + ConsoleKeyInfo key = Console.ReadKey(); + if (key.Key == ConsoleKey.Escape) + { + break; + } + await Task.Delay(1); + start = DateTime.Now; + await FunGameSimulation.StartSimulationGame(true, false, false, false, hasMap: false); + end = DateTime.Now; + Console.WriteLine("模拟时长" + (end - start).TotalSeconds + "秒"); + key = Console.ReadKey(); + if (key.Key == ConsoleKey.Escape) + { + break; + } + //await FunGameSimulation.StartSimulationGame(false, false, true, false, useStore: false, hasMap: false); + //await FunGameSimulation.StartSimulationGame(false, false, false, false, hasMap: false); } //strings.ForEach(Console.WriteLine);