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添加user参数
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@ -1,5 +1,6 @@
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using Microsoft.Extensions.Logging;
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using Microsoft.Extensions.Logging;
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using Milimoe.FunGame.Core.Api.Utility;
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using Milimoe.FunGame.Core.Api.Utility;
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using Milimoe.FunGame.Core.Entity;
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using Milimoe.FunGame.Testing.Tests;
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using Milimoe.FunGame.Testing.Tests;
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using Oshima.FunGame.OshimaModules;
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using Oshima.FunGame.OshimaModules;
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using Oshima.FunGame.OshimaServers.Service;
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using Oshima.FunGame.OshimaServers.Service;
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@ -23,19 +24,41 @@ im.Load();
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FunGameService.InitFunGame();
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FunGameService.InitFunGame();
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FunGameSimulation.InitFunGameSimulation();
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FunGameSimulation.InitFunGameSimulation();
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foreach (Character c in FunGameConstant.Characters)
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{
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Character character = c.Copy();
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character.Recovery();
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FunGameService.AddCharacterSkills(character, 0, 0, 0);
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Console.WriteLine(character.GetInfo());
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}
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foreach (Skill s in FunGameConstant.Skills)
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{
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Console.WriteLine(s.GetInfo());
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}
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foreach (Skill m in FunGameConstant.Magics)
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{
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Console.WriteLine(m.GetInfo());
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}
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Console.ReadKey();
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//Dictionary<int, RoundRecord> rounds = FunGameSimulation.ReadRoundsFromZip("rounds_archive.zip") ?? [];
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//Console.WriteLine(rounds.Count);
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//Console.ReadKey();
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//rounds.Clear();
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await FunGameBO5.StartBO5();
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await FunGameBO5.StartBO5();
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Console.ReadKey();
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Console.ReadKey();
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await FunGameTesting.StartGame(true, false);
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while (true)
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while (true)
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{
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{
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await FunGameSimulation.StartSimulationGame(true, false, true, true, useStore: true);
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await FunGameSimulation.StartSimulationGame(true, true, true, true, useStore: false);
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Console.ReadKey();
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Console.ReadKey();
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await FunGameSimulation.StartSimulationGame(true, false, false, true);
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await FunGameSimulation.StartSimulationGame(true, false, false, true);
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Console.ReadKey();
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Console.ReadKey();
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}
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}
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//await FunGameTesting.StartGame(true, false);
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//strings.ForEach(Console.WriteLine);
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//strings.ForEach(Console.WriteLine);
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//_ = new Milimoe.FunGame.Testing.Tests.ActivityExample();
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//_ = new Milimoe.FunGame.Testing.Tests.ActivityExample();
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