diff --git a/Library/Main.cs b/Library/Main.cs index 721edb3..a7da6e2 100644 --- a/Library/Main.cs +++ b/Library/Main.cs @@ -1,5 +1,6 @@ using Microsoft.Extensions.Logging; using Milimoe.FunGame.Core.Api.Utility; +using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Testing.Tests; using Oshima.FunGame.OshimaModules; using Oshima.FunGame.OshimaServers.Service; @@ -23,19 +24,41 @@ im.Load(); FunGameService.InitFunGame(); FunGameSimulation.InitFunGameSimulation(); +foreach (Character c in FunGameConstant.Characters) +{ + Character character = c.Copy(); + character.Recovery(); + FunGameService.AddCharacterSkills(character, 0, 0, 0); + Console.WriteLine(character.GetInfo()); +} +foreach (Skill s in FunGameConstant.Skills) +{ + Console.WriteLine(s.GetInfo()); +} +foreach (Skill m in FunGameConstant.Magics) +{ + Console.WriteLine(m.GetInfo()); +} +Console.ReadKey(); + +//Dictionary rounds = FunGameSimulation.ReadRoundsFromZip("rounds_archive.zip") ?? []; +//Console.WriteLine(rounds.Count); +//Console.ReadKey(); +//rounds.Clear(); + await FunGameBO5.StartBO5(); Console.ReadKey(); +await FunGameTesting.StartGame(true, false); + while (true) { - await FunGameSimulation.StartSimulationGame(true, false, true, true, useStore: true); + await FunGameSimulation.StartSimulationGame(true, true, true, true, useStore: false); Console.ReadKey(); await FunGameSimulation.StartSimulationGame(true, false, false, true); Console.ReadKey(); } -//await FunGameTesting.StartGame(true, false); - //strings.ForEach(Console.WriteLine); //_ = new Milimoe.FunGame.Testing.Tests.ActivityExample();