This commit is contained in:
milimoe 2025-12-19 23:23:16 +08:00
parent bb794067c4
commit 8046794236
Signed by: milimoe
GPG Key ID: 9554D37E4B8991D0
2 changed files with 4 additions and 4 deletions

View File

@ -802,8 +802,8 @@ namespace Milimoe.FunGame.Testing.Desktop.GameMapTesting
totalStats.AvgControlTime = Calculation.Round2Digits(totalStats.ControlTime / totalStats.Plays); totalStats.AvgControlTime = Calculation.Round2Digits(totalStats.ControlTime / totalStats.Plays);
totalStats.AvgShield = Calculation.Round2Digits(totalStats.TotalShield / totalStats.Plays); totalStats.AvgShield = Calculation.Round2Digits(totalStats.TotalShield / totalStats.Plays);
totalStats.AvgEarnedMoney = totalStats.TotalEarnedMoney / totalStats.Plays; totalStats.AvgEarnedMoney = totalStats.TotalEarnedMoney / totalStats.Plays;
totalStats.Winrates = Calculation.Round4Digits(Convert.ToDouble(totalStats.Wins) / Convert.ToDouble(totalStats.Plays)); totalStats.Winrate = Calculation.Round4Digits(Convert.ToDouble(totalStats.Wins) / Convert.ToDouble(totalStats.Plays));
totalStats.Top3rates = Calculation.Round4Digits(Convert.ToDouble(totalStats.Top3s) / Convert.ToDouble(totalStats.Plays)); totalStats.Top3rate = Calculation.Round4Digits(Convert.ToDouble(totalStats.Top3s) / Convert.ToDouble(totalStats.Plays));
} }
if (totalStats.LiveRound != 0) totalStats.DamagePerRound = Calculation.Round2Digits(totalStats.TotalDamage / totalStats.LiveRound); if (totalStats.LiveRound != 0) totalStats.DamagePerRound = Calculation.Round2Digits(totalStats.TotalDamage / totalStats.LiveRound);
if (totalStats.ActionTurn != 0) totalStats.DamagePerTurn = Calculation.Round2Digits(totalStats.TotalDamage / totalStats.ActionTurn); if (totalStats.ActionTurn != 0) totalStats.DamagePerTurn = Calculation.Round2Digits(totalStats.TotalDamage / totalStats.ActionTurn);

View File

@ -841,8 +841,8 @@ namespace Milimoe.FunGame.Testing.Tests
totalStats.AvgControlTime = Calculation.Round2Digits(totalStats.ControlTime / totalStats.Plays); totalStats.AvgControlTime = Calculation.Round2Digits(totalStats.ControlTime / totalStats.Plays);
totalStats.AvgShield = Calculation.Round2Digits(totalStats.TotalShield / totalStats.Plays); totalStats.AvgShield = Calculation.Round2Digits(totalStats.TotalShield / totalStats.Plays);
totalStats.AvgEarnedMoney = totalStats.TotalEarnedMoney / totalStats.Plays; totalStats.AvgEarnedMoney = totalStats.TotalEarnedMoney / totalStats.Plays;
totalStats.Winrates = Calculation.Round4Digits(Convert.ToDouble(totalStats.Wins) / Convert.ToDouble(totalStats.Plays)); totalStats.Winrate = Calculation.Round4Digits(Convert.ToDouble(totalStats.Wins) / Convert.ToDouble(totalStats.Plays));
totalStats.Top3rates = Calculation.Round4Digits(Convert.ToDouble(totalStats.Top3s) / Convert.ToDouble(totalStats.Plays)); totalStats.Top3rate = Calculation.Round4Digits(Convert.ToDouble(totalStats.Top3s) / Convert.ToDouble(totalStats.Plays));
} }
if (totalStats.LiveRound != 0) totalStats.DamagePerRound = Calculation.Round2Digits(totalStats.TotalDamage / totalStats.LiveRound); if (totalStats.LiveRound != 0) totalStats.DamagePerRound = Calculation.Round2Digits(totalStats.TotalDamage / totalStats.LiveRound);
if (totalStats.ActionTurn != 0) totalStats.DamagePerTurn = Calculation.Round2Digits(totalStats.TotalDamage / totalStats.ActionTurn); if (totalStats.ActionTurn != 0) totalStats.DamagePerTurn = Calculation.Round2Digits(totalStats.TotalDamage / totalStats.ActionTurn);