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https://github.com/milimoe/FunGame-Testing.git
synced 2026-01-20 06:28:22 +00:00
测试优化
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parent
06c8bf7d4e
commit
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@ -23,16 +23,14 @@ im.Load();
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FunGameService.InitFunGame();
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FunGameService.InitFunGame();
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FunGameSimulation.InitFunGameSimulation();
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FunGameSimulation.InitFunGameSimulation();
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await FunGameBO5.StartBO5();
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while (true)
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while (true)
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{
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{
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await FunGameSimulation.StartSimulationGame(true, false, true);
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await FunGameSimulation.StartSimulationGame(true, false, true, true);
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Console.ReadKey();
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await FunGameSimulation.StartSimulationGame(true, false, false);
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Console.ReadKey();
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Console.ReadKey();
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}
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}
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await FunGameBO5.StartBO5();
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//await FunGameTesting.StartGame(true, false);
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//await FunGameTesting.StartGame(true, false);
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//strings.ForEach(Console.WriteLine);
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//strings.ForEach(Console.WriteLine);
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@ -100,7 +100,7 @@ namespace Milimoe.FunGame.Testing.Tests
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if (int.TryParse(input, out int id) && characters.FirstOrDefault(c => c.Id == id) is Character c)
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if (int.TryParse(input, out int id) && characters.FirstOrDefault(c => c.Id == id) is Character c)
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{
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{
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player = c;
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player = c;
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Console.WriteLine($"选择了 [ {player} ]!\r\n{player.GetInfo()}");
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Console.WriteLine($"选择了 [ {player} ]!");
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Console.WriteLine($"按任意键继续. . .");
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Console.WriteLine($"按任意键继续. . .");
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Console.ReadKey();
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Console.ReadKey();
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break;
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break;
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@ -181,6 +181,10 @@ namespace Milimoe.FunGame.Testing.Tests
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gamingQueue.DisplayQueue();
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gamingQueue.DisplayQueue();
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if (PrintOut) Console.WriteLine();
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if (PrintOut) Console.WriteLine();
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Console.WriteLine($"你的角色是 [ {player} ],详细信息:{player.GetInfo()}");
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Console.WriteLine($"按任意键继续. . .");
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Console.ReadKey();
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// 总回合数
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// 总回合数
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int maxRound = 999;
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int maxRound = 999;
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@ -57,7 +57,7 @@ namespace Milimoe.FunGame.Testing.Tests
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}
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}
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}
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}
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Console.WriteLine("\r\n\r\nBO5系列赛,赛制:团队死斗模式,目标30人头或歼灭所有队员;死亡次数越多,复活时间越快。\r\n所有的数据统计格式均为:[Rating] Name K/A/D\r\n\r\n");
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Console.WriteLine("\r\n\r\nBO5系列赛,赛制:团队死斗模式,目标30人头或歼灭所有队员;死亡次数越多,复活时间越长。\r\n所有的数据统计格式均为:[Rating] Name K/A/D\r\n\r\n");
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Dictionary<HashSet<User>, int> teamScore = new()
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Dictionary<HashSet<User>, int> teamScore = new()
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{
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{
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