forked from Oshima-Studios/OshimaGameModule
26 lines
1.2 KiB
C#
26 lines
1.2 KiB
C#
using Milimoe.FunGame.Core.Library.Constant;
|
|
|
|
namespace Oshima.FunGame.OshimaModules.Regions
|
|
{
|
|
public class 永燃坩埚 : OshimaRegion
|
|
{
|
|
public 永燃坩埚()
|
|
{
|
|
Id = 3;
|
|
Name = "永燃坩埚";
|
|
Description = "螺旋向下的火山锻造都市,岩浆鱿鱼在街道游弋,底层矿工开采深渊火钻。火山灰培育的活体金属苔藓覆盖着球形建筑。";
|
|
Category = "矿区";
|
|
Weathers.Add("高温", 60);
|
|
Weathers.Add("炎热", 45);
|
|
ChangeRandomWeather();
|
|
Difficulty = RarityType.OneStar;
|
|
Characters.Add(new(10301, "岩浆之王"));
|
|
Characters.Add(new(10302, "熔岩巨兽"));
|
|
Units.Add(new(20301, "岩浆鱿鱼"));
|
|
Units.Add(new(20302, "火焰元素"));
|
|
Crops.Add(new(180301, "活体金属苔藓", "锻造物品的材料。", "具有金属质感的生命体,能够自我修复和繁殖,是研究金属生命的珍贵样本。"));
|
|
Crops.Add(new(180302, "深渊火钻", "锻造物品的材料。", "火山深处开采的珍稀矿石,只有被矿工灵魂烙印认可者才能安全触碰。"));
|
|
}
|
|
}
|
|
}
|