30 lines
1.4 KiB
C#

using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Regions
{
public class : OshimaRegion
{
public ()
{
Id = 3;
Name = "永燃坩埚";
Description = "螺旋向下的火山锻造都市,岩浆鱿鱼在街道游弋,底层矿工开采深渊火钻。火山灰培育的活体金属苔藓覆盖着球形建筑。";
Category = "矿区";
Weathers.Add("高温", 60);
Weathers.Add("炎热", 45);
ChangeRandomWeather();
Difficulty = RarityType.OneStar;
Characters.Add(new(10301, "岩浆之王"));
Characters.Add(new(10302, "熔岩巨兽"));
Units.Add(new(20301, "岩浆鱿鱼"));
Units.Add(new(20302, "火焰元素"));
Crops.Add(new(180301, "活体金属苔藓", "锻造物品的材料。", "具有金属质感的生命体,能够自我修复和繁殖,是研究金属生命的珍贵样本。"));
Crops.Add(new(180302, "深渊火钻", "锻造物品的材料。", "火山深处开采的珍稀矿石,只有被矿工灵魂烙印认可者才能安全触碰。"));
NPCs.Add("\"铁颚\"巴拉克");
NPCs.Add("苔丝夫人");
Areas.Add("鱿熔血池​​");
Areas.Add("活体锻炉");
}
}
}