13 lines
474 B
C#

using Oshima.Core.Constant;
namespace Oshima.FunGame.OshimaModules.Regions
{
public class QuestExploration(string description, string character = "", string item = "", ExploreResult result = ExploreResult.General)
{
public ExploreResult ExploreResult { get; set; } = result;
public string Description { get; set; } = description;
public string Character { get; set; } = character;
public string Item { get; set; } = item;
}
}