using Milimoe.FunGame.Core.Library.Constant; namespace Oshima.FunGame.OshimaModules.Regions { public class 永燃坩埚 : OshimaRegion { public 永燃坩埚() { Id = 3; Name = "永燃坩埚"; Description = "螺旋向下的火山锻造都市,岩浆鱿鱼在街道游弋,底层矿工开采深渊火钻。火山灰培育的活体金属苔藓覆盖着球形建筑。"; Category = "矿区"; Weathers.Add("高温", 60); Weathers.Add("炎热", 45); ChangeRandomWeather(); Difficulty = RarityType.OneStar; Characters.Add(new(10301, "岩浆之王")); Characters.Add(new(10302, "熔岩巨兽")); Units.Add(new(20301, "岩浆鱿鱼")); Units.Add(new(20302, "火焰元素")); Crops.Add(new(180301, "活体金属苔藓", "锻造物品的材料。", "具有金属质感的生命体,能够自我修复和繁殖,是研究金属生命的珍贵样本。")); Crops.Add(new(180302, "深渊火钻", "锻造物品的材料。", "火山深处开采的珍稀矿石,只有被矿工灵魂烙印认可者才能安全触碰。")); } } }