using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace Milimoe.FunGame.GameMode.OfficialStandard.Characters { public class ThomasYang : Character { public ThomasYang() : base() { Name = "Thomas Yang"; FirstName = "吖养"; FirstRoleType = RoleType.Guardian; STR = 8; AGI = 1; INT = 6; } } }