namespace Oshima.FunGame.OshimaModes { partial class CharacterStatus { /// /// 必需的设计器变量。 /// private System.ComponentModel.IContainer components = null; /// /// 清理所有正在使用的资源。 /// /// 如果应释放托管资源,为 true;否则为 false。 protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region 组件设计器生成的代码 /// /// 设计器支持所需的方法 - 不要修改 /// 使用代码编辑器修改此方法的内容。 /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(CharacterStatus)); CharacterName = new Label(); HPBar = new CustomProgressBar(); MPBar = new CustomProgressBar(); CharacterAvatar = new PictureBox(); EPBar = new CustomProgressBar(); EquipSlots = new TableLayoutPanel(); pictureBox2 = new PictureBox(); pictureBox3 = new PictureBox(); pictureBox4 = new PictureBox(); pictureBox5 = new PictureBox(); pictureBox6 = new PictureBox(); pictureBox7 = new PictureBox(); SkillSlots = new TableLayoutPanel(); pictureBox8 = new PictureBox(); pictureBox9 = new PictureBox(); pictureBox10 = new PictureBox(); pictureBox11 = new PictureBox(); pictureBox1 = new PictureBox(); pictureBox12 = new PictureBox(); pictureBox13 = new PictureBox(); pictureBox14 = new PictureBox(); ((System.ComponentModel.ISupportInitialize)CharacterAvatar).BeginInit(); EquipSlots.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)pictureBox2).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox3).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox4).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox5).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox6).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox7).BeginInit(); SkillSlots.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)pictureBox8).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox9).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox10).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox11).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox12).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox13).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBox14).BeginInit(); SuspendLayout(); // // CharacterName // CharacterName.Dock = DockStyle.Top; CharacterName.Font = new Font("Microsoft YaHei UI", 18F, FontStyle.Regular, GraphicsUnit.Point, 134); CharacterName.Location = new Point(0, 0); CharacterName.Name = "CharacterName"; CharacterName.Size = new Size(308, 34); CharacterName.TabIndex = 0; CharacterName.Text = "角色名称"; CharacterName.TextAlign = ContentAlignment.MiddleCenter; // // HPBar // HPBar.BorderStyle = BorderStyle.FixedSingle; HPBar.Dock = DockStyle.Bottom; HPBar.Location = new Point(0, 276); HPBar.Maximum = 1000D; HPBar.Name = "HPBar"; HPBar.ProgressColor = Color.PaleVioletRed; HPBar.Size = new Size(308, 20); HPBar.TabIndex = 1; HPBar.Value = 325D; // // MPBar // MPBar.BorderStyle = BorderStyle.FixedSingle; MPBar.Dock = DockStyle.Bottom; MPBar.Location = new Point(0, 296); MPBar.Maximum = 142D; MPBar.Name = "MPBar"; MPBar.ProgressColor = Color.SteelBlue; MPBar.Size = new Size(308, 20); MPBar.TabIndex = 2; MPBar.Value = 24D; // // CharacterAvatar // CharacterAvatar.Dock = DockStyle.Left; CharacterAvatar.Image = (Image)resources.GetObject("CharacterAvatar.Image"); CharacterAvatar.Location = new Point(0, 34); CharacterAvatar.Name = "CharacterAvatar"; CharacterAvatar.Size = new Size(181, 182); CharacterAvatar.SizeMode = PictureBoxSizeMode.Zoom; CharacterAvatar.TabIndex = 3; CharacterAvatar.TabStop = false; // // EPBar // EPBar.BorderStyle = BorderStyle.FixedSingle; EPBar.Dock = DockStyle.Bottom; EPBar.Location = new Point(0, 316); EPBar.Maximum = 200D; EPBar.Name = "EPBar"; EPBar.ProgressColor = Color.LightGoldenrodYellow; EPBar.Size = new Size(308, 21); EPBar.TabIndex = 4; EPBar.Value = 54D; // // EquipSlots // EquipSlots.ColumnCount = 2; EquipSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F)); EquipSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F)); EquipSlots.Controls.Add(pictureBox2, 0, 0); EquipSlots.Controls.Add(pictureBox3, 1, 0); EquipSlots.Controls.Add(pictureBox4, 0, 1); EquipSlots.Controls.Add(pictureBox5, 1, 1); EquipSlots.Controls.Add(pictureBox6, 0, 2); EquipSlots.Controls.Add(pictureBox7, 1, 2); EquipSlots.Dock = DockStyle.Right; EquipSlots.Location = new Point(180, 34); EquipSlots.Name = "EquipSlots"; EquipSlots.RowCount = 3; EquipSlots.RowStyles.Add(new RowStyle(SizeType.Percent, 33.3333321F)); EquipSlots.RowStyles.Add(new RowStyle(SizeType.Percent, 33.3333321F)); EquipSlots.RowStyles.Add(new RowStyle(SizeType.Percent, 33.3333321F)); EquipSlots.Size = new Size(128, 182); EquipSlots.TabIndex = 8; // // pictureBox2 // pictureBox2.Image = (Image)resources.GetObject("pictureBox2.Image"); pictureBox2.Location = new Point(3, 3); pictureBox2.Name = "pictureBox2"; pictureBox2.Size = new Size(58, 50); pictureBox2.SizeMode = PictureBoxSizeMode.Zoom; pictureBox2.TabIndex = 0; pictureBox2.TabStop = false; // // pictureBox3 // pictureBox3.Image = (Image)resources.GetObject("pictureBox3.Image"); pictureBox3.Location = new Point(67, 3); pictureBox3.Name = "pictureBox3"; pictureBox3.Size = new Size(58, 50); pictureBox3.SizeMode = PictureBoxSizeMode.Zoom; pictureBox3.TabIndex = 1; pictureBox3.TabStop = false; // // pictureBox4 // pictureBox4.Image = (Image)resources.GetObject("pictureBox4.Image"); pictureBox4.Location = new Point(3, 63); pictureBox4.Name = "pictureBox4"; pictureBox4.Size = new Size(58, 50); pictureBox4.SizeMode = PictureBoxSizeMode.Zoom; pictureBox4.TabIndex = 2; pictureBox4.TabStop = false; // // pictureBox5 // pictureBox5.Image = (Image)resources.GetObject("pictureBox5.Image"); pictureBox5.Location = new Point(67, 63); pictureBox5.Name = "pictureBox5"; pictureBox5.Size = new Size(58, 50); pictureBox5.SizeMode = PictureBoxSizeMode.Zoom; pictureBox5.TabIndex = 3; pictureBox5.TabStop = false; // // pictureBox6 // pictureBox6.Image = (Image)resources.GetObject("pictureBox6.Image"); pictureBox6.Location = new Point(3, 123); pictureBox6.Name = "pictureBox6"; pictureBox6.Size = new Size(58, 50); pictureBox6.SizeMode = PictureBoxSizeMode.Zoom; pictureBox6.TabIndex = 4; pictureBox6.TabStop = false; // // pictureBox7 // pictureBox7.Image = (Image)resources.GetObject("pictureBox7.Image"); pictureBox7.Location = new Point(67, 123); pictureBox7.Name = "pictureBox7"; pictureBox7.Size = new Size(58, 50); pictureBox7.SizeMode = PictureBoxSizeMode.Zoom; pictureBox7.TabIndex = 5; pictureBox7.TabStop = false; // // SkillSlots // SkillSlots.ColumnCount = 4; SkillSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F)); SkillSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F)); SkillSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F)); SkillSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F)); SkillSlots.Controls.Add(pictureBox1, 0, 0); SkillSlots.Controls.Add(pictureBox12, 1, 0); SkillSlots.Controls.Add(pictureBox13, 2, 0); SkillSlots.Controls.Add(pictureBox14, 3, 0); SkillSlots.Dock = DockStyle.Bottom; SkillSlots.Location = new Point(0, 216); SkillSlots.Name = "SkillSlots"; SkillSlots.RowCount = 1; SkillSlots.RowStyles.Add(new RowStyle(SizeType.Percent, 100F)); SkillSlots.Size = new Size(308, 60); SkillSlots.TabIndex = 9; // // pictureBox8 // pictureBox8.Location = new Point(0, 0); pictureBox8.Name = "pictureBox8"; pictureBox8.Size = new Size(100, 50); pictureBox8.TabIndex = 0; pictureBox8.TabStop = false; // // pictureBox9 // pictureBox9.Location = new Point(0, 0); pictureBox9.Name = "pictureBox9"; pictureBox9.Size = new Size(100, 50); pictureBox9.TabIndex = 0; pictureBox9.TabStop = false; // // pictureBox10 // pictureBox10.Location = new Point(0, 0); pictureBox10.Name = "pictureBox10"; pictureBox10.Size = new Size(100, 50); pictureBox10.TabIndex = 0; pictureBox10.TabStop = false; // // pictureBox11 // pictureBox11.Location = new Point(0, 0); pictureBox11.Name = "pictureBox11"; pictureBox11.Size = new Size(100, 50); pictureBox11.TabIndex = 0; pictureBox11.TabStop = false; // // pictureBox1 // pictureBox1.Image = (Image)resources.GetObject("pictureBox1.Image"); pictureBox1.Location = new Point(3, 3); pictureBox1.Name = "pictureBox1"; pictureBox1.Size = new Size(71, 50); pictureBox1.SizeMode = PictureBoxSizeMode.Zoom; pictureBox1.TabIndex = 0; pictureBox1.TabStop = false; // // pictureBox12 // pictureBox12.Image = (Image)resources.GetObject("pictureBox12.Image"); pictureBox12.Location = new Point(80, 3); pictureBox12.Name = "pictureBox12"; pictureBox12.Size = new Size(71, 50); pictureBox12.SizeMode = PictureBoxSizeMode.Zoom; pictureBox12.TabIndex = 1; pictureBox12.TabStop = false; // // pictureBox13 // pictureBox13.Image = (Image)resources.GetObject("pictureBox13.Image"); pictureBox13.Location = new Point(157, 3); pictureBox13.Name = "pictureBox13"; pictureBox13.Size = new Size(71, 50); pictureBox13.SizeMode = PictureBoxSizeMode.Zoom; pictureBox13.TabIndex = 2; pictureBox13.TabStop = false; // // pictureBox14 // pictureBox14.Image = (Image)resources.GetObject("pictureBox14.Image"); pictureBox14.Location = new Point(234, 3); pictureBox14.Name = "pictureBox14"; pictureBox14.Size = new Size(71, 50); pictureBox14.SizeMode = PictureBoxSizeMode.Zoom; pictureBox14.TabIndex = 3; pictureBox14.TabStop = false; // // CharacterStatus // AutoScaleDimensions = new SizeF(7F, 17F); AutoScaleMode = AutoScaleMode.Font; Controls.Add(CharacterAvatar); Controls.Add(EquipSlots); Controls.Add(SkillSlots); Controls.Add(CharacterName); Controls.Add(HPBar); Controls.Add(MPBar); Controls.Add(EPBar); Name = "CharacterStatus"; Size = new Size(308, 337); ((System.ComponentModel.ISupportInitialize)CharacterAvatar).EndInit(); EquipSlots.ResumeLayout(false); ((System.ComponentModel.ISupportInitialize)pictureBox2).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox3).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox4).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox5).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox6).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox7).EndInit(); SkillSlots.ResumeLayout(false); ((System.ComponentModel.ISupportInitialize)pictureBox8).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox9).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox10).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox11).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox12).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox13).EndInit(); ((System.ComponentModel.ISupportInitialize)pictureBox14).EndInit(); ResumeLayout(false); } #endregion private Label CharacterName; private CustomProgressBar HPBar; private CustomProgressBar MPBar; private PictureBox CharacterAvatar; private CustomProgressBar EPBar; private TableLayoutPanel EquipSlots; private PictureBox pictureBox2; private PictureBox pictureBox3; private PictureBox pictureBox4; private PictureBox pictureBox5; private PictureBox pictureBox6; private PictureBox pictureBox7; private TableLayoutPanel SkillSlots; private PictureBox pictureBox8; private PictureBox pictureBox9; private PictureBox pictureBox10; private PictureBox pictureBox11; private PictureBox pictureBox1; private PictureBox pictureBox12; private PictureBox pictureBox13; private PictureBox pictureBox14; } }