diff --git a/OshimaModules/Effects/OpenEffects/ExMaxHP2.cs b/OshimaModules/Effects/OpenEffects/ExMaxHP2.cs index 5550fad..96b23f4 100644 --- a/OshimaModules/Effects/OpenEffects/ExMaxHP2.cs +++ b/OshimaModules/Effects/OpenEffects/ExMaxHP2.cs @@ -17,12 +17,12 @@ namespace Oshima.FunGame.OshimaModules.Effects.OpenEffects public override void OnEffectGained(Character character) { 实际加成 = character.BaseHP * 加成比例; - character.ExHP2 += 实际加成; + character.ExHPPercentage += 加成比例; } public override void OnEffectLost(Character character) { - character.ExHP2 -= 实际加成; + character.ExHPPercentage -= 实际加成; } public override void OnAttributeChanged(Character character)