diff --git a/OshimaModules/Modules/ItemModule.cs b/OshimaModules/Modules/ItemModule.cs index 96f5025..75e16c8 100644 --- a/OshimaModules/Modules/ItemModule.cs +++ b/OshimaModules/Modules/ItemModule.cs @@ -1,6 +1,7 @@ using Milimoe.FunGame.Core.Api.Utility; using Milimoe.FunGame.Core.Entity; using Oshima.FunGame.OshimaModules.Items; +using Oshima.FunGame.OshimaModules.Items.Consumable; namespace Oshima.FunGame.OshimaModules { @@ -29,6 +30,9 @@ namespace Oshima.FunGame.OshimaModules (long)AccessoryID.攻击之爪15 => new 攻击之爪15(), (long)AccessoryID.攻击之爪25 => new 攻击之爪25(), (long)AccessoryID.攻击之爪35 => new 攻击之爪35(), + (long)ConsumableID.小经验书 => new 小经验书(), + (long)ConsumableID.中经验书 => new 中经验书(), + (long)ConsumableID.大经验书 => new 大经验书(), _ => null, }; }; diff --git a/OshimaModules/Modules/SkillModule.cs b/OshimaModules/Modules/SkillModule.cs index 9ba82fb..a484d7b 100644 --- a/OshimaModules/Modules/SkillModule.cs +++ b/OshimaModules/Modules/SkillModule.cs @@ -3,6 +3,7 @@ using Milimoe.FunGame.Core.Entity; using Oshima.FunGame.OshimaModules.Effects.ItemEffects; using Oshima.FunGame.OshimaModules.Effects.OpenEffects; using Oshima.FunGame.OshimaModules.Items; +using Oshima.FunGame.OshimaModules.Items.Consumable; using Oshima.FunGame.OshimaModules.Skills; namespace Oshima.FunGame.OshimaModules @@ -68,6 +69,7 @@ namespace Oshima.FunGame.OshimaModules (long)PassiveID.敏捷之刃 => new 敏捷之刃(), (long)PassiveID.弱者猎手 => new 弱者猎手(), (long)ItemPassiveID.攻击之爪 => new 攻击之爪技能(), + (long)ItemActiveID.经验书 => new 经验书技能(), _ => null }; };