削弱了当承受伤害为0时产生的Rating

This commit is contained in:
milimoe 2025-02-25 00:46:12 +08:00
parent 89cbea566d
commit 59cdb29105
Signed by: milimoe
GPG Key ID: 05D280912DA6C69E

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@ -1441,7 +1441,7 @@ namespace Oshima.FunGame.OshimaServers.Service
} }
// 伤害贡献 // 伤害贡献
double logDamageContribution = Math.Log(1 + (stats.TotalDamage / (stats.TotalTakenDamage + 1e-6))); double logDamageContribution = Math.Log(1 + (stats.TotalDamage / (stats.TotalTakenDamage + 1)));
// 存活时间贡献 // 存活时间贡献
double liveTimeContribution = Math.Log(1 + (stats.LiveTime / (stats.TotalTakenDamage + 0.01) * 100)); double liveTimeContribution = Math.Log(1 + (stats.LiveTime / (stats.TotalTakenDamage + 0.01) * 100));