forked from project-redbud/FunGame-Core
19 lines
335 B
C#
19 lines
335 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FunGame.Models.Entity
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{
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public class ActiveItem : Item
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{
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public ActiveSkill? Skill { get; set; } = null;
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public ActiveItem()
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{
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Active = true;
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}
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}
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}
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