FunGame-Core/FunGame.Desktop/Library/Component/GeneralForm.Designer.cs
2023-01-19 21:58:46 +08:00

47 lines
1.5 KiB
C#

namespace Milimoe.FunGame.Desktop.Library.Component
{
partial class GeneralForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// GeneralForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 17F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(536, 284);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.Name = "GeneralForm";
this.Text = "GeneralForm";
this.ResumeLayout(false);
}
#endregion
}
}