FunGame-Core/FunGame.Desktop/Controller/RegisterController.cs
2023-03-05 00:57:54 +08:00

35 lines
1.2 KiB
C#

using Milimoe.FunGame.Core.Library.Common.Event;
using Milimoe.FunGame.Desktop.Library.Component;
using Milimoe.FunGame.Desktop.Library;
using Milimoe.FunGame.Desktop.Model;
namespace Milimoe.FunGame.Desktop.Controller
{
public class RegisterController
{
public static bool Reg(params object[]? objs)
{
if (RunTime.Register != null) RunTime.Register.OnBeforeRegEvent(RunTime.Register.EventArgs);
bool result = RegisterModel.Reg(objs);
if (!result)
{
ShowMessage.ErrorMessage("注册失败!!", "注册失败", 5);
if (RunTime.Register != null) RunTime.Register.OnFailedRegEvent(RunTime.Register.EventArgs);
}
return result;
}
public static bool CheckReg(params object[]? objs)
{
bool result = RegisterModel.CheckReg(objs);
if (!result)
{
ShowMessage.ErrorMessage("注册失败!!", "注册失败", 5);
if (RunTime.Register != null) RunTime.Register.OnFailedRegEvent(RunTime.Register.EventArgs);
}
return result;
}
}
}