forked from project-redbud/FunGame-Core
30 lines
691 B
C#
30 lines
691 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Milimoe.FunGame.Core.Api.Utility;
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using Milimoe.FunGame.Desktop.Library;
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using Milimoe.FunGame.Desktop.Library.Interface;
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using Milimoe.FunGame.Desktop.UI;
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namespace Milimoe.FunGame.Desktop.Model
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{
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public class RegisterModel : IReg
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{
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private readonly Register Register;
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private Core.Library.Common.Network.Socket? Socket;
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public RegisterModel(Register register)
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{
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Register = register;
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Socket = RunTime.Socket;
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}
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public bool Reg()
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{
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return true;
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}
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}
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}
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