using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Milimoe.FunGame.Core.Entity; namespace Milimoe.FunGame.Core.Interface.Entity { public interface IItem : IActiveEnable, IRelateCharacter { public string Describe { get; set; } public decimal Price { get; set; } public char Key { get; set; } } }