using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Milimoe.FunGame.Core.Library.Constant; namespace Milimoe.FunGame.Core.Interface.Base { internal interface ISQLService { internal SQLResult Execute(); internal SQLResult Execute(StringBuilder sql); internal SQLResult Execute(string sql); internal int Update(StringBuilder sql, ref SQLResult result); internal int Remove(StringBuilder sql, ref SQLResult result); internal int Add(StringBuilder sql, ref SQLResult result); internal int Update(string sql, ref SQLResult result); internal int Remove(string sql, ref SQLResult result); internal int Add(string sql, ref SQLResult result); internal object Query(EntityType type, StringBuilder sql); internal T Query(StringBuilder sql); internal object Query(EntityType type, string sql); internal T Query(string sql); } }