namespace Milimoe.FunGame { public class SystemError : System.Exception { public override string Message => "系统错误 (#00001)"; } public class CanNotConnectException : System.Exception { public override string Message => "无法连接至服务器,请检查网络并重启游戏再试 (#00002)"; } public class TimeOutException : System.Exception { public override string Message => "连接超时 (#00003)"; } public class UnknownException : System.Exception { public override string Message => "未知错误 (#00004)"; } public class ReadConfigException : System.Exception { public override string Message => "读取配置文件出错,参数格式不正确 (#00005)"; } public class SingletonAddException : System.Exception { public override string Message => "添加单例到单例表时遇到错误 (#00006)"; } public class SingletonGetException : System.Exception { public override string Message => "不能从单例表中获取到指定的单例 (#00007)"; } public class SocketWrongInfoException : System.Exception { public override string Message => "收到错误的返回信息 (#00008)"; } public class SocketCreateListenException : System.Exception { public override string Message => "无法创建监听,请重新启动服务器再试 (#00009)"; } public class SocketGetClientException : System.Exception { public override string Message => "无法获取客户端信息 (#00010)"; } public class ListeningSocketCanNotSendException : System.Exception { public override string Message => "监听Socket不能用于发送信息 (#00011)"; } public class ConnectFailedException : System.Exception { public override string Message => "连接到服务器失败 (#00012)"; } public class LostConnectException : System.Exception { public override string Message => "与服务器连接中断 (#00013)"; } public class FindServerFailedException : System.Exception { public override string Message => "查找可用的服务器失败,请重启FunGame (#00014)"; } public class FormHasBeenOpenedException : System.Exception { public override string Message => "目标窗口可能已处于打开状态 (#00015)"; } public class FormCanNotOpenException : System.Exception { public override string Message => "无法打开指定窗口 (#00016)"; } }