forked from project-redbud/FunGame-Core
执行代码清理
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@ -4,7 +4,7 @@ namespace Milimoe.FunGame.Core.Entity
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{
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{
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public class Club : BaseEntity
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public class Club : BaseEntity
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{
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{
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public DateTime CreateTime { get;set; } = DateTime.Now;
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public DateTime CreateTime { get; set; } = DateTime.Now;
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public string Prefix { get; set; } = "";
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public string Prefix { get; set; } = "";
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public string Description { get; set; } = "";
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public string Description { get; set; } = "";
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public bool IsNeedApproval { get; set; } = false;
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public bool IsNeedApproval { get; set; } = false;
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