FunGame-Server/Main.cs
2022-08-22 23:31:20 +08:00

124 lines
3.2 KiB
C#

using System.Net.Sockets;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
using System;
using FunGameServer.Sockets;
using System.Net.WebSockets;
bool Running = true;
Socket? ServerSocket = null;
string host = "127.0.0.1";
int port = 22222;
try
{
Task t = Task.Factory.StartNew(() =>
{
// 创建IP地址终结点对象
IPAddress ip = IPAddress.Parse(host);
IPEndPoint ipe = new IPEndPoint(ip, port);
// 创建TCP Socket对象并绑定终结点
ServerSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
ServerSocket.Bind(ipe);
// 开始监听连接
ServerSocket.Listen(0);
Console.WriteLine("服务器启动成功,正在监听 . . .");
while (Running)
{
Socket socket;
try
{
socket = ServerSocket.Accept();
IPEndPoint? clientIP = (IPEndPoint?)socket.RemoteEndPoint;
if (clientIP != null)
Console.WriteLine("客户端" + clientIP.ToString() + "连接 . . .");
else
Console.WriteLine("未知地点客户端连接 . . .");
Task.Factory.StartNew(() =>
{
new ClientSocket(socket, Running).Start();
});
// 接收客户端消息
Read(socket);
// 发送给客户端消息
Send(socket);
}
catch (Exception e)
{
Console.WriteLine("ERROR: 客户端断开连接!\n" + e.StackTrace);
}
}
});
}
catch (Exception e)
{
Console.WriteLine(e.StackTrace);
if (ServerSocket != null)
{
ServerSocket.Close();
ServerSocket = null;
}
}
finally
{
while (Running)
{
string? order = "";
order = Console.ReadLine();
if (order != null && !order.Equals(""))
{
switch (order)
{
case "quit":
Running = false;
break;
}
}
}
}
Console.WriteLine("服务器已关闭,按任意键退出程序。");
Console.ReadKey();
void Read(Socket socket)
{
// 接收客户端消息
byte[] buffer = new byte[2048];
int length = socket.Receive(buffer);
if (length > 0)
{
string msg = Encoding.GetEncoding("unicode").GetString(buffer, 0, length);
Console.WriteLine("收到来自:客户端 -> " + msg);
}
else
Console.WriteLine("客户端没有回应。");
}
void Send(Socket socket)
{
// 发送消息给客户端
string msg = ">> 已连接至服务器 -> [ " + host + " ] 连接成功";
Console.WriteLine("发送给:客户端 <- " + msg);
byte[] buffer = new byte[2048];
buffer = Encoding.GetEncoding("unicode").GetBytes(msg);
socket.Send(buffer);
}
bool IsIP(string ip)
{
//判断是否为IP
return Regex.IsMatch(ip, @"^((2[0-4]\d|25[0-5]|[01]?\d\d?)\.){3}(2[0-4]\d|25[0-5]|[01]?\d\d?)$");
}
bool IsEmail(string ip)
{
//判断是否为Email
return Regex.IsMatch(ip, @"^(\w)+(\.\w)*@(\w)+((\.\w+)+)$");
}